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  2000 IGF WINNERS | PICTURES  
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  1999 IGF WINNERS | PICTURES  
 
 
 

06.31.08 We are pleased to announce the IGF 2009 Call for Submissions! Please see the 'Submit Your Game' page for more information on deadlines and submission methods.

 
 
 
   
   
   
 
 
 

2006 - Grand prize winner Darwinia gets both digital distribution via Valve's Steam system and U.S. retail distribution from new indie label Cinemaware Marquee.

2005 - Multi award-winner Alien Hominid receives publishing deals in the U.S. (via O3 Publishing) and Europe(via Zoo Digital), much critical acclaim, and even spawns a mobile version.

2004 - Innovative casual strategy game Oasis wins the web/downloadable grand prize, going on to launch on major online portals the following year.

2003 - Super X Studios' Wild Earth, a photographic game based around a worldwide safari, takes multiple prizes and subsequently becomes a motion simulator ride.

2000 - Tread Marks, created by the late Seumas McNally, which the IGF's grand prize is now named after, wins 3 major awards.

1999 - Vicarious Visions, now a major handheld / console developer, honored for Terminus.

 
   
   
   
   
 
 
 
 
 
 
 
 
 
   
  Winners: 2000 IGF Competition  
   
  Grand Prize: Tread Marks  
   
  Best Game Design: Tread Marks  
   
  Technical Excellence: Tread Marks  
   
  Best Audio: Blix  
   
  Best Visual Art: King of Dragon Pass
 
   
  Audience Choice: The Rift (Far Gate)
 
   
   
  Finalists: 2000 IGF Competition  
   
 
  1. Blix
  2. Hardwood Hearts
  3. King of Dragon Pass
  4. Moonshine Runners
  5. Quaternion
  6. The Rift (Far Gate)
  7. Rogue Wars
  8. Seed
  9. Tread Marks
 
   
 

 

 

 

 
 
 
 
 
     
 
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