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  2006 IGF WINNERS | ENTRANTS | STUDENT ENTRANTS | PICTURES | VIDEO  
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  2005 IGF WINNERS | ENTRANTS | STUDENT ENTRANTS | PICTURES | VIDEO  
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  2004 IGF WINNERS | ENTRANTS | STUDENT ENTRANTS | PICTURES  
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  2003 IGF WINNERS | ENTRANTS | STUDENT ENTRANTS | PICTURES  
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  2002 IGF WINNERS | ENTRANTS | PICTURES  
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  2001 IGF WINNERS | PICTURES  
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  2000 IGF WINNERS | PICTURES  
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  1999 IGF WINNERS | PICTURES  
 
 
 

06.31.08 We are pleased to announce the IGF 2009 Call for Submissions! Please see the 'Submit Your Game' page for more information on deadlines and submission methods.

 
 
 
   
   
   
 
 
 

2006 - Grand prize winner Darwinia gets both digital distribution via Valve's Steam system and U.S. retail distribution from new indie label Cinemaware Marquee.

2005 - Multi award-winner Alien Hominid receives publishing deals in the U.S. (via O3 Publishing) and Europe(via Zoo Digital), much critical acclaim, and even spawns a mobile version.

2004 - Innovative casual strategy game Oasis wins the web/downloadable grand prize, going on to launch on major online portals the following year.

2003 - Super X Studios' Wild Earth, a photographic game based around a worldwide safari, takes multiple prizes and subsequently becomes a motion simulator ride.

2000 - Tread Marks, created by the late Seumas McNally, which the IGF's grand prize is now named after, wins 3 major awards.

1999 - Vicarious Visions, now a major handheld / console developer, honored for Terminus.

 
   
   
   
   
 
 
 
 
 
 
 
 
 
  2002 IGF Pictures  
   
 

People playing Insaniquarium, one of the hits from the 2002 IGF Competition.
 
   
 

The IGF Student Showcase on the expo floor of the Game Developers Conference.
 
   
 

The team from Flying Rock Enterprises accepts the "Technical Excellence" award for their game, Ace of Angels.
 
   
 

Brothers Dan and Josh Goldstein accepting the Audience Award
for Kung Fu Chess.
 
   
 

Members of Team cHmAn came all the way from La Madeleine, France, for the IGF. Their game, Banja Taiyo, won the "Innovation in Visual Art" award.
 
   
 

George Fan walks up to the stage after his game, Insaniquarium, won the "Innovation in Game Design" award.
 
   
 

George Fan accepting his award for Insaniquarium.
 
   
 


Brothers Mick and Ted Skolnick of Dreaming Media, accepting the Seumas McNally Grand Prize for their game, Bad Milk.

 
   
 

 

 

 

 
 
 
 
 
     
 
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