Student Entrant 2015
NYU Game Center
Boss is a game about the interactions between a player and a hostile, blinded enemy.
The player has stumbled into an abandoned, underground ruin populated with crumbling walls and dormant sentry robots. Without any other tools or powers at her disposal, the player must draw the attention of a large, mechanical monster that guards the mine by making sounds and directing its violence towards her obstacles. Boss is about the sometimes fine line between enemy and friend, and about forcing the player to balance their own safety against their need to escape.