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March 21, 2013
Your indie guide to IGF 2013: a GDC primer
The week-long 2013 Game Developers Conference in San Francisco's Moscone Center, which hosts both the Independent Games Festival and related Summit, begins Monday, March 25, and we're listing a thorough indie to-do list, highlighting some of the can't miss indie-related events happening every day.
The week begins with the two-day Indie Games Summit (Monday, March 25 and Tuesday, March 26), which is packed with sessions on some of the latest and greatest titles released. Attendees will want to build their own GDC schedule to avoid missing any of these talks.
Postmortems of several hit indie games will include the fake-science puzzler SpaceChem, spacecraft crew sim and RTS FTL: Faster Than Light, the stealth-redefining action game Mark of the Ninja, and the reverse shmup and rhythm hybrid Retro/Grade.
Other notable lectures include crowdfunding tips for indies, designing the mystery behind the episodic Kentucky Route Zero, and the game idea-spawning Twitter account PeterMolydeux and its corresponding Molyjam.
Finally, the ever-popular Indie Soapbox session returns, allowing several devs 5 minutes to rant about indie game development. The lineup includes: Renaud Bedard (FEZ), Bennett Foddy (QWOP), Chris Hecker (SpyParty), Rami Ismail (Super Crate Box), Noel Llopis (Casey's Contraptions), Tim Rogers (Ziggurat), David Rosen (Lugaru), Emily Short (Galatea), Rich Vreeland (FEZ OST), and Matthew Wegner (Aztez).