Button Rogue is a "pancaked" augmented-reality classic platformer, with rogue-lite and bullet-storm elements!
What we see around us - in nature, at the office, at home and elsewhere - is an abundance of shapes, structures, colors and textures. What if we could use these infinite inputs as game components? The physical as foil for digital reveries.
Button Rogue is an experiment in augmented-reality driven procedural game design, delivered in a familiar classic platformer (jumping, coin collecting), with rogue-lite elements and laser-wielding bosses.
I hope Button Rogue gets you thinking about new possibilities in mobile gaming, augmented reality and procedural generation.