"Elliot" is a single player 2D platformer with classic flavor but making use of modern mechanics. In this game we emphasize on control, precise as it is, it serves as a tool to empower the player to solve all the challenges available in each level.
The game will be divided in 11 episodes each one as well divided in 6/7 levels. Each level is short and independent from the others, but a background story will connect them all. In each level we want to propose a new challenge to the player so it feels fresh and different from the rest of them. Some levels require precision, others velocity, or just patience, or timing, or flow, or a bit of exploration. It will not be easy to master the control of Elliot, but once the player does, it will feel really enjoyable and rewarding.