2013 Competition Entrants

by ClickShake Games LLC
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Funny and outlandish, hand-drawn, cartoon point and click adventure game for PC. Join Reemus the insect exterminator and his companion and minstrel Liam the purple bear as they travel to exotic locations, battle giant insects and bumble their way towards writing a ballad of their adventures that will finally impress the citizens of Fredricus once and for all!

Ballads is based on the world and characters of the web game series The Several Journeys of Reemus and tells a completely new story. Featuring fully animated cutscenes, 36 completely voice-acted characters, beautifully hand-drawn environments to explore and optional side quests with in-game achievements.

by Strange Flavor
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BaraBariBall is a competitive sports game for two or four players. Score by dunking the ball in the water on the opposing team's side, lose a point for falling into the water yourself.

With an emphasis on aerial acrobatics, split-second decision-making and mind-games, BBB has been described as "that perfect mix of pixel elegance and stellar fluid motion, like watching basketball through mosaic sunglasses". (Marc Weidenbaum, Disquiet)

by Dingle LLC
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Play as a whale today! Experience the life of a Beluga, Humpback, Orca, Blue Whale, Whale Shark, or Fat Dolphin in the action-oriented 2D adventure game, Beach Whale.

Control your whale using the tilting your device, surfing waves and riding the tide into the beach to collect fish and other treasures. But be careful, get stuck on the beach without a tide an you might become a beached whale. Explore four different worlds, collecting fish, unlocking new whales, and upgrading your whales to become faster, tougher, and more powerful. Battle against four different powerful bosses and reap the benefits of victory. Play in any of the four game modes, unlocking accessories for your whales and showing off your trophies to your friends.

Beach Whale features detailed graphics, mesmerizing particle effects, silly humor, powerful sound effects, and action packed old school gameplay that both kids and adults will love alike. The game all whale-loving gamers have been waiting for has finally arrived, Beach Whale.

by Cold Beam Games Ltd
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Experience your music collection like never before with this intense music driven arcade shooter. Each of your songs will have its own unique ebb and flow based on the music.

Power up your spaceship and watch as the music boosts your firepower. Unleash hell on the enemy ships when you max out with weapon pickups!

Beat Hazard seamlessly mixes the love of gaming and music. Together they become greater than the sum of their parts.

by Charkrid Pornpitackchaikul
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A Dual Joystick shooter game. Which each bullet is a instrument and you are a sequencer. In short you make music while you shooting bullets. And also your enemies. In this demo you fight against House of Techno, Your character is from House of progressive. You can tell from the sound he shooting. And get their Sound samples. To future use as your weapon.

**This demo still in a Prototype stage.**

by light engine
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beem is a puzzle game based around directing a beam of light through targets and around obstacles to power a mysterious machine called the light engine. reflect, filter, and split light with your toolbox of mirrors, prisms, and crystal shards.

inside the light engine, a beam of light follows the laws of optical physics. reflect light at arbitrary angles! refract light into its component colors - and bring them back together! use light energy to power mechanical components to get parts moving again.

a strange creature called the gremlin will be your guide (and best friend forever). he's a little crazy from wandering the subterranean for such a long time, but at least he is more amusing than tragic.

by Ludomotion
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Bezircle is a lively single button party-game, where tactical skills will make a difference. Conquer most orbs by 'Bezircling' them before time runs out. Special orbs will boost your performance, triple your score, or unleash their devastating powers on their neighbors. Play as one of four unique characters in one of sixteen special arenas. But keep a close eye on your opponents: before you know, somebody else will steal away your victory!

Bezircle is a highly original game design that was first released during the Global Game Jam in 2012. It features skillful, multiplayer gameplay with a single button control-scheme, and offers a condensed strategic experience in levels that last only two minutes. The basic game mechanics are accessible and elegant, yet simple variations create depth of play that will take some time to master. All the art assets in the game are hand painted and lovingly animated. The game's visual style and attention for detail sets it apart from most games built for the same budget. Nobody can play Bezircle and not feel the love that went into its creation.

by Tale of Tales
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There's a man on a beach. The beach is empty. Empty as his heart. A heart alone, abandoned love. Love was left. Left in the warmth. The warmth of her digital breath. Her breath as neon glow. Glow as the sun. The sun sleeping in pillows. The pillows of clouds. The clouds form a bed. A bed for my soul. A soul that is restless. Restless like the gulls. The gulls on the beach. The beach in my heart. My heart pushes waves. Waves of blood through my veins. Veins pulled by the moon. The moon, cold heart of the galaxy. The galaxy at the end of the boardwalk. The boardwalk she used to walk on. Walking slowly, an old woman. A woman, alone, a woman studying love as a scientist. A scientist experimenting. Experimenting in the laboratory of her heart. Her heart, an ocean, waves of life. Life is cherished in the harshness of space. Space embraces us, crushes us with its hollow breath. Breath of a lover. A lover at the table. The table with the chess board. A board receives your move. Move me with your moves. Move me with your moves. Move away. Then move away. Away from the warmth, the silence inside. Inside disappears when we are on the beach. The beach caressed by the waves. Waves as fingers of the moon. The moon, heart of emptiness. Empty full empty full empty full heart. Heart to conquer, heart to move. The move again the move. To move the piece with words. Words from the writer. The writer, the woman. There's a woman on the beach. The beach is empty. Empty as her heart. A heart alone, abandoned love. Love was left. Left in the warmth. The warmth of his digital breath. His breath as neon glow. Glow as the sun. The sun sleeping in pillows. The pillows of clouds. The clouds form a bed. A bed for my soul. A soul that is restless. Restless like the gulls. The gulls of the sea. The sea gulls of the moon. The moon of the sand. The sand of the moon. The moon of the water. The water of the waves. The waves of the veins. The veins in the body. The body that you touch.

by Critical Gameplay - Lindsay Grace
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Why so serious? Big Huggin' is a platform scroller played with a custom 30 inch teddy bear as controller. Players complete the game by providing several well-timed hugs to their bear. Hug the bear to help him pass life's obstacles - no boulder is too tall, no hole too deep, no winter too cold for a hug to help. It is an experiment and gesture in alternative critical interface. Instead of firing toy guns at countless enemies or revving the engines of gas guzzling virtual cars, why not give a hug? Why not play differently?

Big Huggin' is the 9th game in the Critical Gameplay collection. Critical Gameplay is a single developer/designer collection designed to help reevaluate the way we play. They are meant to change our perspective on gameplay experiences. As Critical Cartography changes the way we perceive the world, Critical Gameplay seeks to offer alternate perspectives on the way we play. Big Huggin' has been shown in Baltimore, East Lansing, Philadelphia, Paris and others. The rest of the Critical Gameplay games have been shown in cities in North America, South America, Europe and Asia. Each game aims only for intellectual profit.

A feel good game, for when you need good feelings.

by Kinto Games
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You and your wife were captured by demons! You have been trapped in a dungeon,asleep for a thousand years. You wake up trapped in a cell, grab your weapon and let the quest to find your wife begin!

by Gaijin Games
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Runner2 is the sequel to the retro-themed BIT.TRIP RUNNER.

In the style of the BIT.TRIP series of video games, Runner2 is a rhythm-music platforming game.

Our hero, CommanderVideo gets zapped by a "reality unfusion beam" by his nemesis, the nefarious Timbletot. Everything becomes very strange for our gallant protagonist as he runs through fantastic environments, using brand new moves rhythmically timed to brand new soundtracks, toward the goal of fusing reality back to normal.

by Didu Games
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Bitscoccer is a turnbased Soccer videogame with simultanous executed orders (think of Frozen Synapse, Combat Mission etc). You can build your soccer team from a pool of more than 20 players, or start a quick game with random generated players. Plan your moves and actions for all your players in advance.
Players are defined by their attributes like condition, dexterity, accuracity, stamina, and fitness. It is a real soccer simulation, a strategic game where you are in total control of your team.
Currently featuring Hotseat Play. Future additions will include AI Play, Online Play, Leaderboards and more....

by Bootdisk Revolution
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Wryn is a girl with a big arsenal and big dreams – she wants to be the ultimate videogame hero! Help her take down the Greatest Heroes of All Time in an action-packed bid to claim the title for herself and show the world what a true hero looks like!

Bleed is an action-platformer with a unique and empowering control scheme. Shoot independently of movement, slow down time and dodge through hails of bullets – all at the same time. The difficulty level has been raised to match the overpowered abilities of the player, resulting in an intense, fluid and challenging gameplay experience.

by Aaron Rasmussen & Michael T. Astolfi
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BlindSide simulates the experience of waking up blind in a world filled with deadly monsters. Free from graphics and guided only by audio, you'll bump against objects in the dark, slide along walls, and rely on your girlfriend to help you survive the monsters that now roam the streets. BlindSide melds the iPhone's gyroscope and a pair of headphones into a uniquely immersive control scheme - simply turning to face a direction in the real world causes your in-game character to do the same. Drawing on the memories of one co-creators' brush with temporary blindness, and real-world navigation tactics from the blind and visually impaired community, BlindSide presents an opportunity for both sighted and visually impaired gamers to enjoy an identically fun and terrifying gameplay experience.

by Luca Giusti
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Blocks Hurt! is a combination of matching blocks and strategy with a hint of tower defence. The concept is simple, stop the invading army of monsters with blocks and power ups.

by Rusty Moyher
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WARNING: HAND COLLISION IMMINENT — Bloop is a fast, frantic touch game for iPad designed by Rusty Moyher. Two, three, or four players race to tap the most tiles...at the same time! Easy at first, but soon the tiles shrink. Hands collide. Fingers cross. Fireworks!

Each color plays a unique BLOOP sound. Hear your symphonic success or dissonant disaster. As players push their way to victory, this onomatopoeic adventure becomes a hilarious party game.

by One Blaze Studio Inc
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Instructions
q-light punch//w-hard punch//e-block
a-light Kick //s- hard kick //d- jump attack//M-Special
Those are the buttons for the game Note those apply for standing and
kneeling.
ABOUT GAME!!!!
Born fighter is a fighting game with a cast of misfits who each have their own story. The cast consist of Lina the Female Skateboarder, Lynt the girl with the jump rope, Kendall the street brawler, Ricky the all so Taekwondo fighter, Pudge the heavy weight, Nikame the calm and easy going female, Lu the soccer player whose only skill lies in that sport and of last but not least there is Unit(Kael Dracones) the ninjutsu practitioner.

by Singapore-MIT GAMBIT Game Lab
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In a frigid snowy wasteland in another world, lives a unique creature, the bosnobo. Faced with the icy cold and dangerous predators, they must learn how to survive. Thanks to their unique intelligence, they are capable of learning skills and behaviors from one another. You are tasked with guiding their learning and directing their behaviors to help them survive against all odds.

In Bosnobo: Primate Change, your bosnobos are thinking agents capable of learning from each other. Learning can be a random process, or forced by assigning a bosnobo as a teacher. By controlling the learning of your bosnobos and the priority in which they perform behaviors, all sorts of interesting outcomes could emerge, allowing for a wide variety of player strategies.

by nobodinos, llc
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Bottom Feeders is a Facebook game based on the simple action of plunging a net down from your boat using the mouse cursor. The game is a side scrolling experience, based on real-world crabbing where the player will use the net to scoop up bottom-feeding critters as it drags across the ocean floor in the time allowed. Bottom Feeders is intuitive, even for non-game players, with a clear cause-and-effect dynamic that allows the player to finesse their technique on each level. From the beginning, each level not only becomes progressively harder to play, but with a wide variety of objects to interact with, becomes more interesting - introducing a strategic element. Your goal is to gather as many critters as you can in the time allowed to gain the highest score. There is a wide variety of characters for the player to catch which are clearly distinguishable by shape and color and given a good deal of personality through facial expression and animation. Bottom Feeders is a family friendly game for any age and is very intuitive and addicting to play.

The idea came to Russ Phillips after years of fishing and crabbing in the local waters of Seattle, Washington. Applying this background with some kind of simple action to create a game was the hard part. At this point David Kern stepped in and started to prototype the idea and within weeks they had a working demo that they felt was the start of something big and formed a new company, nobodinos (pronounced "nobody knows"). The nobodinos team has been working on Bottom Feeders for approximately 6 months. The team consists of four veteran full time employees, with contract help from outside sources to create the music and help with level construction. They have taken Bottom Feeders from a prototype state to a full-fledged game including power-ups, boat modification, trophies and many new characters to catch or avoid.

David Kern and Russ Phillips started nobodinos soon after the closure of Zipper Interactive (June, 2012) – the creators of titles such as SOCOM U.S. Navy SEALs, MAG, Mechwarrior3, Crimson Skies and Recoil. Both David and Russ worked at Zipper the majority of their careers as Tech Artist and Art Director, respectively. Their newly formed company, nobodinos, is focused on casual and mobile game development.

by Rusty Moyher
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Box Cat is a retro arcade smasher for iPhone, iPad and Mac. Smash into cars and create traffic mayhem!

Drive Box Cat towards oncoming cars with tilt or touch controls. Progress through Adventure mode to complete achievements, unlock new Cats and discover the world of Box Cat. Battle waves of cars and trucks in the relentless Survival Mode. Enjoy life while smashing through 7 lanes of heavy traffic in Rush Hour mode.

by FullPowerSideAttack.com
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BREAKS is
* swipe moving breakout with affect the music (time limit and block break quota)
* music effect by some game situation (ex:Star->Reverb, Break->Delay, Miss->Distortion)
* music play position change and slice by player touch inputs ( multi touch enabled ).
* recording remixed music
* recorded music can save to wave file, if you cleared stage
* Gameplay = Music Performance

by Studio B Flat Games
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Bronto, an astronomy loving apatosaurus with a flatulence problem, discovers one night that a giant astroid is going to smash into his planet! With only a few days left, Bronto decides to collect all eggs from all the dinosaurs and put them in his conveniently existing Ark/Rocket Ship, fly to the very close neighboring planet and restart the dino populous there. Unfortunately he is the only dino with any brains; the rest just think he's stealing their eggs. Fight ol'T-Rex and Stegosaurus, watch out for the flying Pterodactyl, and remember to eat your cabbage! Your savior's journey will take you through jungles and caverns to deserts and tundra - all the way to space! Enjoy this dino-platformer and remember, its up to you to save the dinosaur species!!!

by Lady Shotgun
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Awesome casual fun action game - if you can count to 10, you'll love playing this game! Partially beat 'em up, partially the spirit of Ouendan, challenges your reflexes as you use an ancient kung-fu pressure point attack to tap, touch, swipe and spin your way to victory against hordes of henchmen and bosses. Shifu, master of ancient martial art technique Buddha Finger, contacts you and reveals you were separated at birth from your twin brother Logan, an Interpol agent tracking down shadowy nemesis "The Man", before teaching you his secret style and packing you off for a thrill filled Hong Kong adventure. 61 levels of action packed fun; a great narrative holding it all together; extremely funky soundtrack; a deep , analogue scoring system with multipliers and super timed bonuses; Shaolin Style! smart bomb for emergency moments; unique visual style with full screen enemies and super responsive touch interface - has been described in previews as "fiendishly addictive" and we're proud of it!

by Travis Chen & Nolan Fabricus
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BUDLR is a four player bomb blasting bonanza intended to be installed in a busy public place, projected on a wall. Innovative text message controls allows anybody to join in on the bomb blasting fun. Each of the four characters has an associated telephone number. Text message your controls to the corresponding telephone number to move the character and drop bombs. Text controls are simple: "B" for BOMB, "U" for UP, "D" for DOWN, "L" for LEFT, and "R" for RIGHT. Controls can and should be sequenced together to pre-plan moves. For example, "RRUUBLLDD". BUDLR aims to present innovative crowd controls and an intriguing game that demands passerby attention.

by Matthew Klundt
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Burgle Vs is a risk/reward game. It strives for arcade sensibilities with quick matches, and increasing challenge with each item you steal. Play cooperatively or competitively with a friend to grab as many valuables as you can and escape before the Fuzz catches you.

Move through the house without getting caught by the Fuzz. STEAL items to earn cash. ENTER rooms to find more items and avoid police. HIDE behind objects to prevent detection. ESCAPE with as much loot as you can.

by Daniel Batista
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BushidoBots or BBots, is a game with giant fighting robots inspired in the Gundam Universe.

The game features many weapons, a targeting system and an innovative way of defeating your opponents:
The Hacking System, the player will be prompted to solve a puzzle and succeeding he will have control over the enemies in range gaining the ability to make different strategies to take out the rest of his foes.

by Onipunks (Beijing) Software Ltd.
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C-wars is an experimental mini tower defense game on Android.

It has a retro-visual layer, but the gameplay is not old school at all. The charm is the mixture of pixelated animations and HD interfaces.

Seize enemy's block and deploy your reinforcement to win battles.

If you want to play the early build, email us : contact(at)onipunks.com
@onipunks

by Beavertoad Software
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As Rainy the waitress, use a bazooka to serve sandwiches and protect customers from your brother Stabby, the homicidal chef. Gain fans and purchase upgrades to restore Cafe Murder to its former glory! Along the way, meet and impress fourteen unique customer characters- each with their own quirks and personalities. Just make sure they don't get stabbed!

by Anteater Games
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Camera Obscura is a 2D puzzle platformer whose main goal was to marry level design and game mechanics as closely as possible. By making it so that the player's main ability takes shape directly from their environment, we made it so that every level is its own solution, the level design is the lock and the key, the question and the answer, all at the same time. The player has everything they need to solve every puzzle at all times, relying solely on their ability to think about how the spaces they're in, on, and around can be used to form different things.

We believe that game design is a constant cycle of teaching and testing, and much like skateboards and bicycles don't themselves become more complex as one gains skill, merely the things one does with them, the "Afterimage" ability in Camera Obscura behaves the same way through the entire game. The main challenge and change is how the player is forced to work with that ability and how they deal with increasingly strict demands of accuracy and timing with them. IT is our hope that gamers will find in Camera Obscura a mechanic that is simple to grasp, difficult to master, and rewarding in its execution in skilled hands.

by Turtle Sandbox
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Cannon Brawl is a 2D action strategy game with big explosions and destructible terrain. Command the action from your airship to build cannons, capture mines, expand your territory and more. Choose from a multitude of buildings, cannons and towers to assemble a force that will rain destruction from the sky and defeat your enemy! Advance your military campaign across the map in single player mode, or duke it out in multiplayer mode.

Cannon Brawl is being developed for XBox and PC.

by Adam Atomic feat. Robin Arnott
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Capsule is a zero-th person survival horror radar game originally created for Venus Patrol, featuring a diegetic interface, infinite and reactive procedural world generation, a deep soundscape and a posthumous epistolary narrative.

Players navigate a mysterious environment, exploring and interacting with various entities, biological and otherwise, on a quest to figure out what happened before they woke up and maybe even get home in one piece.

We highly recommend you play the game in the dark with the sound turned way up!

by Blue Manchu
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Collectible card gaming meets fantasy role-playing in an explosion of turn-based fun! Let Gary your GameMaster guide you through an extensive single-player campaign. Collect thousands of unique items and use them to build characters and their decks for use in the campaign or in competitive multi-player gaming. With a unique deck-building mechanic and a fresh combination of board gaming and card gaming, Card Hunter is the world's first CCGTBSMMORPG!

by Serious Brew
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Cargo Commander is an arcade platform game in space, that mixes a Bruce Springsteen song with Alien. You are a blue-collar hero working for a salvage company, who searches abandoned space wrecks for valuable cargo; deadly mutants and environmental dangers are just part of the job.

Each day, a series of wrecks are pulled against your cargo ship, forming randomly generated pieces of level with each its own gravity. In exploring them you run and jump, drill through floors, blow up aliens and take shortcuts through space while holding your breath. You can compete with your coworkers on company gamification leaderboards or loot their corpses when you find them. Cargo Corp promises that once you've collected enough cargo you may go back home to your wife and kid, but can they be trusted?

by Richard Hofmeier
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Cart Life is a retail simulation for Windows.

by Broken Kings Inc.
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Castle Conflict 2 is a strategy game for iOS and in the future MacOS and potentially Ouya/Android as well. In the game, players build a custom army of up to 8 units, which they take into small real-time battles to do battle against their opponent. There is strategy both in how you customise your army from 23 unique units and how you deploy them while in battle. With air and ground units, support, defense, and offense units, there are many different ways you can build your army.

by alphaCloud Inc.
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Castle Master, a debut game title of alphaCloud Inc., has been praised by lots of gamers and reviewers as the first mobile game to feature 300 vs. 300 castle siege battles.

Castle Master has 3 key characteristics. First, it's said to be a blending of genres - strategy and siege warfare blended in with some RTS gaming aspects and RPG elements. Secondly, this game has made a first attempted and succeeded in putting massive battles, up to 300 vs 300, in the mobile phone. A revolutionary achievement since almost all the smart phones games tend to focus on a simple and visual entertainment. Lastly, Castle Master 3D made it possible for smartphone users to experience a full 3D graphic hat could only be seen in PC platform.

For these reasons, it could be ranked in #1 in RPG(in 26 countries) and #1 in Strategy(in 21 countries) in appstore - including Canada, Japan, Thailand, Korea, Germany...etc. Revision3(App Judgment) has highly praised Castle Master, saying that "My heart belongs to Castle Master 3D. it kinda snuck up on me. This is definitely some very satisfying Hack n Slash action with very unique control and attack. Hear that? Isn't that a raddest charge sound design?.....Castle Master 3D is my sleeper pick."

by Tyrone Henrie (pixelMEGA)
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Take on jobs as a freelance catapultist in a broken medieval economy and explore a whimsical world with legendary throwing machines. The gameplay shows that there are an infinite number of possibilities with any mechanic, even with something as simple as throwing. Thematically it's a game about moments of triumph and defeat. Discover secrets, gain fame and master the art of siege.

by Mango Down!
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Catch-22 is a relaxing and frustrating one-button arcade game in which you play against your previous self endlessly. Your goal is to score as many points while avoiding your ghost by picking up all the small marbles that float around. Once you collect them all, you will switch to your other self, and the one you leave will become your new ghost. You will now have to evade your own jumps from the previous turn with new jumps, which will become your enemy again once you collect all the marbles!

In this game your past will finally catch up on you, and you will crash into yourself. but in Catch-22 you are the only one to blame for it...

The game was made in January during the Global Game Jam and won the national event in The Netherlands. The name is borrowed from the book from Joseph Heller. A catch22 is a situation where the solution for a problem is also the foundation for that same problem, which makes it unsolvable. In this game your jumps are necessary to avoid the other you and score points, but once you switch they become your problem again which you will have to solve with new jumps.

Being just a one-button game, and having no game mechanics that attack the player but the player himself, Catch-22 is an example of complexity through simplicity and minimalism.

by Secret Library
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Centrifeud is a four-player party game played on a single iPad.

by Broken Rules
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Chasing Aurora is a 2D aerial action game about the dream of flight. It is set in the harsh environment of the Alps. The game features three different multiplayer modes and one single player challenge mode. Enjoy playing with and against your friends as you proceed through a tournament of flight-based games.

The highlight of Chasing Aurora is the asymmetric multiplayer gameplay with up to five players made possible by the Wii U GamePad.

by CALABUGHI SRL
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This is the game of cheecoting (beach marbles) into a real 3D grafics, available on App Store & Google Play.
You shoot the marble by simply touching the screen, make them dart along the straight, leap over the jumps and take the bends. You can challenge your friends or the computer or play solo.

by AppAbove Games LLC
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In Chip Chain, you place chips on a board to build groups of equal value, then match those groups to earn a more valuable chip. If you use that new chip in a new match right away, you'll start building a chain of matches for huge bonuses! You can also play power-up cards to help build chains strategically, letting you move chips, modify their values, make copies, and more, helping to maximize your score with even longer chains. The dealer tosses random chips to get in your way, but if you are smart, you can turn the tables and use them to your advantage.

It's easy to learn and play, and has a casual feel, but the system is deeper than expected, so you'll continue coming up with new strategies as you improve your skill. Each game earns you gems to spend on better chips, more powerful cards, bigger hands, gem multipliers, and more. Chip Chain was designed to be free-to-play, but to help your judging, gem packs are free in the IGF build, so feel free to "buy" new gem packs to explore all its features in your limited testing time. Have fun!

by Mark Foster
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Exploration, discovery, mystery.

A game about changing a light bulb.

by Chris Zukowski
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City Tuesday is an open world platformer about the last five minutes before a terrorist attack. You play a man who has become stuck reliving those five minutes before the disaster. Learn the city, track down the bombs, and possibly become unstuck from time.

by Cave of Wonders Studios
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Civilizations Wars 2, the sequel to acclaimed fast thinking RTS/RPG game (game of the week on iPad) with deep tactic capabilities. Choose one of three races and:
- Explore and conquer the land
- Through stargates explore other planets
- Follow and create legends on opened territories (big quests with unique story line)
- Upgrade your skills
- Fight with 26 unique races (humans, legendary creatures, aliens)
- Craft and use hundred of items
- Use 80 spells
- Fight giant creatures
- Some exotic territories have unique graphic style
The game will be released on iOS, Android, PC, Mac, Linux, WP8

by Erik Svedäng, Johannes Gotlén, Niklas Åkerblad & Oscar Rydelius
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An online game about lasers, robots and predicting the future. Plan your moves ahead and see them executed against your opponent. Who is the most clairvoyant player?

by Fat Pebble
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Clay Jam is a fun-packed, family-friendly action game set in a world made entirely of modelling clay. The once-beautiful land of Clay Jam has been ravaged by the fearsome Bully Beasts. The Hills have been sucked dry and the Monsters all enslaved.

Use your finger to gouge grooves in the ground and guide Fat Pebble down five fantastical hills. Squash as many monsters as you can while avoiding anything that's larger than you. As you squash things, you grow – Katamari-style – making you go faster and letting you crush bigger and bigger things.

At the bottom of each hill lurks a unique, terrible Bully Beast. By growing as big as you can and building up your speed, you'll knock the Beast flying – the further you can fling the demon, the closer to freedom you'll take Clay Jam and all its inhabitants.

Absolutely everything in Clay Jam has been hand made and animated using real clay models - even the font!

by PrimerLabs.com
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Code Hero is a game that teaches you how to make games to teach everything else. Your Javascript Code Ray shoots code and turns the Unity game engine inside out. Ada Lovelace the First Programmer of 1862 is your First Mentor at Gamebridge Unityversity, a Hogwarts for Hackers where you go from hacking the Labyrinth apart in the Arcadeon to shipping your first game in the Real Artists Shipyard. In your first 15 minute tour your Matriculation makes you part of the Humantheon Hall of Heroes alongside the greats of computer and game science. Code Hero gives you a world to explore that teaches you how to create worlds and upends the 2% creator myth to make gamers into game developers and players into programmers to create a world where code is the new literacy and programmerization is the new monetization.

You'll wield Hiro's Metaverse object-slicing Codetana and hack objects and code apart mid-air and mid-execution. As you dilate Time.timeScale itself to a sub-frame, sub-physics and sub-instruction standstill, everything code does is step-by-step clear and hack-by-hack editable. Meet the Founding Coders in the Historium to assemble a Difference Engine, punch actual cards for the steam-powered Analytic Engine and help Turing crack all computation and Nazi Enigma codes to win World War 2 before stepping into Bell Labs to meet the founders of UNIX and C to printf("hello world"); on the very PDP-11 computer that printed on actual paper out of the keyboard. Discover game dev and superscience career opportunities and destroy 100 algorithmic FizzBosses before they destroy you to prove your programming prowess and take on the JobBosses to earn actual job interviews. Talk to the first Artificial Intelligence and hack its code into an avatar of yourself to speak for you in the Humantheon and take on the ultimate challenge: To use Code Hero to create a game that transcends Code Hero. Add your game to the Axia Primer world tree and make games that teach everything else to make all knowledge playable.

by Phoenix Online Studios
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Cognition: An Erica Reed Thriller is a chilling point-and-click adventure that follows Erica Reed, a Boston-based FBI agent, haunted by the unsolved case of a serial killer who took her brother's life. Taking a turn for the strange, Erica unravels her cases with the help of her post-cognition abilities – seeing an object's past with a touch. But things take a dangerous twist as it becomes clear that someone knows Erica's secret. Who are they? How do they know what she can, and what do they want from her?

by Little Five Games
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Chamy the Chameleon is in big trouble. He climbed up a crazy rainbow tree that keeps changing colors on him! The mighty eagle is keeping a sharp eye out for a quick meal and is ready to snatch Chamy up the second he doesn't blend in with the tree. As the tree changes more and more, can you mix colors fast enough to survive this game of speed and memorization?