"Best Original Idea" award (hoPLAY 2014), "Best Sound" and "Best Art" finalist (hoPLAY 2014)
"Missing Translation", initially conceived as a small project, was a game we started to experiment and attempt to create something personal. However, press and players got interested on it and we decided to take it one step further.
We did a tiny crowdfunding campaign to showcase the game at a huge gaming event, and it was an incredible experience. We were recently also nominated as finalists in hoPLAY (International Festival of Independent Games) for best art and best audio.
We're currently working on the game, which we want to release for free during Christmas. Here are some of its features:
-No text at all in the game. "Missing Translation" can be enjoyed by anyone regardless of their language...
-...but you'll find a drawn language in the game which you can learn and use.
- No tutorials, tips or big arrows pointing you where to go. Don't be afraid, it isn't a hardcore game, we just want everyone to experience the feeling of discovering how things work on their own.
-Beautiful pixelart with its own personality.
-Amazing soundtrack composed for the game.
-Different puzzle mechanics and some extra challenges for advanced players.