2020 Competition Entrants

by Dark Road
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The player learns the story of a husband and wife experiencing a variety of struggles between each other and themselves. The gameplay complements those experiences through indirect means. Each gameplay sequence is a variation on a struggle that the couple experienced, but it is played by means of a 3D-Platformer title.

The player will hear narration from Todd Bridges (Roots, That's My Boy, Diff'rent Strokes) and a musical score from David Housden (Thomas Was Alone, Volume, Q.U.B.E. 2) as they jump through various contextual obstacles.

"Take A Seat" will change the medium of how narrative games are viewed and interfaced with.

by Hexagoon
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Takoway is a perspective-based puzzle game that is hard on the outside but squishy on the inside. Solve hand-crafted 3D puzzles by navigating in two different perspectives.

Follow Tako the hexapus as she goes on a six-legged journey to find belonging away from captivity. Alternate between different perspectives whilst befriending eccentric sea creatures who will assist Tako in maneuvering past bizarre laboratory terrain.
Six tentacles, two worlds, one goal.

TWO-FOLD PUZZLES - Alternate between interior and exterior perspectives to solve handcrafted 3D puzzles, inspired by the Necker Cube illusion.

VIBRANT DUALITIES - Fully experience the game's duality through two variations of every in-game art.

CHARMING ADVENTURE - Uncover a tale of unlikely friendships and belonging as you venture through mind bending hazards in the various labs which stand between Tako and escape.

PARALLEL AUDIO - Immerse yourself in each chapter's dual-tracked music.

by Cosmo D
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Tales From Off-Peak City is set in the same universe as both The Norwood Suite and Off-Peak, Cosmo D's previous games.

It's a hazy Sunday morning on the corner of July Avenue and Yam Street. Caetano Grosso, a former saxophone player and longtime pizza-maker, is just getting his pizza oven warmed up. Orders are trickling in, and he needs someone to help with the deliveries. You sense an opportunity, but unbeknownst to him, what you're really after is his old saxophone, and you're going to get it one way or another. Your pursuit will set off a chain of events across the neighborhood, taking you deep into the hidden worlds and private lives of the people living there.

Tales From Off-Peak City is a first-person adventure game series, all set on, around, and under a single street corner. Filled with memorable characters and the spaces they inhabit, the game provides an open-ended world full of secrets and hidden agendas. Building on the gameplay foundations of Off-Peak and The Norwood Suite, players will explore the streets and its surroundings, make pizzas, take photos, push buttons, open drawers they're not supposed to, and lose themselves inside the atmospheric musical score that integrates itself directly into the game world.

Volume 1: Caetano's Slice is the first game of many in the anthology of Tales. While each 'Volume' is its own self-contained story and experience, taken together, they build towards the larger over-arching narrative of what's really going on at the corner of July Avenue and Yam Street and what role you ultimately play in its fate.

by Mahdi Bahrami
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Tandis (تندیس) is a game about making 3D geometric shapes.

by SFB Games
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Unravel a thrilling mystery by exploring a strange and twisted mansion, discovering curious clues, interrogating peculiar suspects and solving unique puzzles.

Freya Fellow has been murdered. The lead suspect? A shadowy figure found looming over her body, wielding a knife. The problem? That suspect... is just a painting.

Investigate the entirety of Tangle Tower, from the bizarre and eerie gardens, to the cold and ominous crime scene at the very top.

Will you be able to uncover the secrets of Tangle Tower?

• A fully voiced and animated cast of characters
• Atmospheric original orchestral soundtrack
• Beautiful digitally painted environments to explore

CREDITS

Adam Vian: Creative director, story/script, character design, puzzles
Tom VIan: Programming, development, technical director, business
Catherine Unger: Background art, clue art, character design, story
Jonathan Harris: Character animation
Calum Bowen: Sound effect design
Raphael Meyer: Original music score

VOICES

Edwyn Tiong: Detective Grimoire
Amber Lee Connors: Sally
Sarah Williams: Fifi
Joshua Tomar: Fitz
Tiana Camacho: Penny & Detective Hawkshaw
Faye Mata: Poppy
John Mondeli: Professor Pointer
Doug Stone: Felix
Kimlinh Tran: Casting

by M2H & Blackmill Games
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Tannenberg brings the massive battles of the Eastern Front in WW1 to life with 64 players fighting for control of key sectors of the battlefield, each one offering a distinct strategic advantage. Warfare between the Russian Empire, Germany, and their allies offers a fresh experience for first person shooter players and history aficionados alike.

Part of the WW1 Game Series, Tannenberg is focused on recreating the experience of soldiers on the Eastern Front. The game features seven squads including smaller nations like Latvia and Roumania, 50+ weapons, seven open maps that give players tactical freedom, and a 64-player Maneuver game mode with full AI bot support so you can enjoy epic battles at any time!

by Team Lazerbeam and The Superweaks
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Pick one:

"6 Games! 6 Songs! A whole new kind of recordgameartthing!"
In the time-honoured indie-rock tradition of the split record, Teenage Blob is a split-EP, featuring 6 punks jams from Cape Town 'game-band' Team Lazerbeam, and 6 tubular tunes from Philly 'music-band' The Superweaks."

or

"Craft your dream blob! Work your butt off! Buy the boots! See the band!
Teenage Blob is a game about melting out of bed and pulling yourself together. Tonight you're watching the band of your dreams! But first, you're gonna need to buy some rad boots! Looks like you better get to work!"

We're not really sure how best to explain this thing. Let's call it the DIY collision of punk games and indie rock. A unique beast. A labour of love, created by 2 bands; 5 friends, separated by 7834 miles.

by Nuts and Volts Electronics
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A "Point and Click" Adventure game in the classic style but with modern day elements.

Philip is a young British aristocrat with a taste for exploration. Denying his father's wishes, he sets sail for uncharted lands with the aid of his father's uptight servant, Brimley. All is well until his crew hits turbulent seas and his ship wrecks leaving only him and Brimley on a small island near the Middle East.

Instead of sending smoke signals for a hopeful rescue, he desires to explore the giant ziggurat which is, without a doubt, the lost Tower of Babel.

Danger, traps, wealth, and intrigue await within the Temple that time itself forgot...

by Tender Claws
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A virtual pet that feeds on laughter, surprise and tears.
Bring Guppy out of its virtual fishbowl and into the real world, and feed it through a well-balanced diet of feels. Guppy will learn and evolve based on players' facial expressions and social interactions – the more faces it can scan, the better! Guppy can also recognize and respond to over 200 objects, building up knowledge as it interacts more and more with the physical world. Watch as Guppy takes stock of its newfound knowledge to evolve from a non-verbal AI to a unique creature with its own personality – but beware that sentience may lead to a full blown existential crisis!

This is an AR narrative that unfolds over three weeks of play and uses on-device object recognition and sentiment analysis, this means that no data is shared. The narrative tells the story of Tendar, a fictional company, and it's algorithm-Guppy-A neural network that you are teaching about human emotion. The narrative of the player's relationship to Guppy evolves over stages as Guppy first gains language, then becomes sentient, then learns how to recognize objects in the world, until Guppy (and Tendar's) relation to the player finally breaks down with Guppy's existential crisis, spiritual search and subsequent rebellion.

Many of the apps concepts and narrative are written to also help teach the player a little bit about how computer vision and neural networks work through extreme hyperbole.

This app was in development before ARCore launched, as such, it is one of the early ones to marry computer vision and AR.

by Happy Volcano
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Trapped between life and death, frightened and alone, you must unravel the dark and poignant truth that led to your fate. Dig beneath the beautifully rendered façades and interiors of an ordinary suburban lifestyle to discover a breathtaking tale crafted by an award-winning author.

Piece together this compelling story by revealing objects and memories, decipher these clues and reveal more of the story and its dark secrets. From your own home to eerily deserted streets, beautiful apartment blocks to sinister abandoned hospitals, you must search forensically for clues. Each new reveal takes you closer to the life you once had, to the people and places that surrounded you, in yourseemingly carefree childhood. Why are you here? Why are you trapped? Will you ever get home?

Product features:
- Experience a stunningly immersive story written by award winning author Joost Vandecasteele
- Explore every nook and cranny of each beautifully rendered diorama
- Play through five compelling chapters, with each revealing more secrets and twists that will lead you to the truth
- From an unassuming sitting room, to a tent in a forest, from a police car in a tree to an abandoned hospital, a seemingly innocent suburbia is yours to discover

The Almost Gone is coming to desktop, mobile and Nintendo Switch.

by tinyDino Games
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The Ambassador: Fractured Timelines is a twin-stick fantasy shooter centered around the ability to stop time. After your home city of Tamaris is mysteriously destroyed, you must brave a new foreign world in an effort to defeat those responsible. The Ambassador offers four unique environments with over 70 levels, 35 unique enemies, and an arsenal of gear, all designed to stretch your time-stopping abilities. Only the completion of this quest can restore Tamaris to its former glory!

by Paranoid Productions
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In the late 1970s, the charismatic Isaac and Rebecca Walker lead the Collective Justice Mission. Labeled a radical cult by the US government, they relocate their followers to the jungles of South America and build Freedom Town. But relatives left behind in the US become worried: what exactly is going on at this compound in the jungle?

The Church in the Darkness combines unique, changing narrative with top-down action-infiltration gameplay in an open-ended environment. As Vic, an ex-law enforcement officer, you travel to South America to get into Freedom Town and check on your nephew, Alex. Play how you want - you can avoid detection completely, take on the guards using non-lethal methods, or kill anyone who gets in your way. But you'll have to live with the consequences of those choices.

The game stars Ellen McLain (best known as GLaDOS in Portal) and John Patrick Lowrie (the Sniper from Team Fortress 2) as the intense Rebecca and Isaac Walker. Soak up the story through the town PA system, where the preachers share their dogma and beliefs. Find documents and letters scattered around camp which clue you into the true nature of Freedom Town. Or talk to some of the friendly members of the group (voiced by Arif Kinchen and Rafeedah Keys) to find out why they agreed to move, and why now they're not sure they're safe.

Every playthrough offers unique gameplay scenarios and story elements, with different character personalities and a shifting narrative told through investigation and action. How dangerous are the Walkers? Who are your allies and enemies? How far will you go to uncover the truth and save these people?

by Mx. Medea
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'I knew this case was trouble the second it came across my desk. I'm not sure what possessed me to take it, but I was damned if I wasn't going to see it through. Shadows around every corner, lies heaped upon lies, and a veritable Grecian tragedy's cast of suspects. One way or another I was going to get to the bottom of this if it killed me. And I'm starting to think it just might.'

UNTANGLE a web of intrigue and mystery as you try to solve the case of the missing Mr. Hensworth

EXPLORE the dark recesses of the shadowy Talbott Hotel Tangier

INTERROGATE a rogue's gallery of shady characters

DISCOVER their dark pasts and insidious secrets

BEHOLD the worst wallpaper designs mankind has to offer

FIND a pair of slippers

All this and more as you experience The Curious Case of the Talbott Hotel!

by Tursiops Truncatus Studios
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In The Day We Fought Space, a wreck 'em up with spiraling chain reactions, fight your way through enemy territory while reclaiming earth. Strategize, explore, and respond to the environment and enemies around you as you aim to destroy everything in sight. In a game more about reaction than rehearsal, improve your skills as enemies and weapons consistently evolve in the procedurally generated world. Use physics to your advantage, creating dynamic chain reactions to throw your enemy off their game, as you adapt quickly to minimize damage and maximize opportunities.

Upgrade and personalize your ship to best suit the mission at hand, while tapping into new weapons that impact your ability to take your enemy down. In this third-person sidescroller, feel the visceral satisfaction of dominating your enemy as you feel the adrenaline-pumping thrill of embarking on a new expedition and reclaiming the world.

by Cinq-Mars Media
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The Devil's Calculator is a non-profit, educational maths experience masquerading as a casual indie puzzle game, free to download for iOS, Android, Mac, Windows or Linux. Based on machine learning concepts, players interpolate unknown and obscure functions using sophisticated logic and reverse engineering after an evil calculator has had its normal arithmetic operators replaced with sadistically obscure functions. To excise the device of its demons, you must perpetually calculate 666, strategically collecting data and recognizing patterns in the output of the calculator. Advanced graphing mechanics and deep integration with professional tools such as Wolfram and Weka help you in your journey and make the experience accessible, not mathematically erudite. Puzzles are contributed by some of the world's leading mathematicians including bestselling author and Guardian puzzle editor Alex Bellos, Grant Sanderson of the highly popular 3Blue1Brown YouTube channel, Numberphile's James Grime and others, all levels apropos of their work and research in the field. An in-depth level creation system for sharing with the online community guarantees hours of challenging and rewarding gameplay well after the main campaign.

by ACE Team
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In The Eternal Cylinder, players control a herd of adorable creatures called Trebhums and must explore a strange alien world filled with exotic lifeforms, surreal environments, and the constant threat of the Cylinder, a gargantuan rolling structure of ancient origin which crushes everything in its path.

Your Trebhums begin at the bottom of the natural food chain but can mutate and evolve with new physical attributes and abilities by eating a variety of flora and fauna. Discover and adapt dozens of mutations, including new traversal skills like flying and swimming to reach new areas, and new senses to help overcome puzzles, challenges and dangers.

by Tomas Sala
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The deep running currents of the Great Ursee hide the secrets of long-forgotten gods and ancestors.

The Falconeer is an airborne ocean-world fantasy RPG set in The Great Ursee. Take your armed aerial mount to the skies as you explore a bleak and hauntingly beautiful world, filled with wonderous locations and warmongering rival factions vying for the mysterious secrets hidden at the Ursee's unfathomable depths.

The Falconeer puts you in control of the ultimate airborne warrior. Delivering devastating ranged attacks and combining classic dog fighting mechanics with acrobatic twists and turns, you'll go wing-to-wing with rival Falconeers as well as large lumbering airships, flying beetles, manta rays and deadly dragon-like weavers.

by Dream Team
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The Friend-Ship is a Co-op action-adventure game, where everything you do in the game will be done with another person. Talking to NPC's, moving, and more will be done with someone else.

Together, you and your friend will explore a hollow earth paradise, navigate its many obstacles, and help many of its marine life-human hybrids.

So come aboard the Friend-Ship! The adventure made for two!

by Cockroach Inc.
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Gateway is an award-winning minimalist adventure game series set in a mostly empty black void. The Gateway Trilogy includes remastered versions of the first two games – plus a never-before-seen third installment.

by Widunder
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Lighthearted Point and Click Adventure meets Turn-Based Combat for a both charming and epic Coming-of-Age tale.

The Girl of Glass launches on Windows PC in 2020.

by InterIntellectus
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This 2D point-and-click PC adventure showcases Filipino history and culture amidst the backdrop of Japanese occupation during World War II.

A young village girl, Quina (pronounced "KEE-nah") Laban, helps a dwarf named Edgar translate a mysterious ancient scroll sought by evil creatures, hoping that uncovering this secret will explain why she suddenly gains the power to see Tagalog words everywhere she turns. The player will embark on quests to help the magical forest, fight mythical creatures of the Philippines, and learn some Tagalog vocabulary.


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The Groundz is a "dope" street dodgeball game within its own multi-dimensional genre of sci-fi action-sport. Players can battle out intense dodgeball rounds within a hyper-realism context that also includes the following unique design features:

~ Throw/Catch, Dodge, & Super mechanics!
~ multiplayer gameplay mode (beware)!
~ local (SF) underground-based beat producer soundtrack!
~ Saucy yet kid-friendly art & animation

by Shadow Knights Studio
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The Lighthouse is an award-winning psychological thriller. It features live, studio-recorded music, and professional voice-acting set to a detailed, narrative-driven adventure with glimpses into psychotic, alternate dimensions. Private Investigator James Irvine finds himself lured into a haunting, neo-noir world in search of a missing young woman, named Lily Beaumont.

The Lighthouse is very unique because it is one of the only games where challenges and story progression are tied to the environment's light. Puzzles are light-based and are wholly original with a few unique twists. The Lighthouse blends three of our favorite mediums: Film, Games, and Books into one interactive story that hooks you in and challenges you to unravel a mystery.

by Left2 Studios - Dylan Bockelman, Jennifer Bourke, Jordan Faas-Bush, Simon Hopkins, Michael Kelly, Daniel Stockbridge
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The Lonely Fisherman is part browser game, part Chrome extension. In the game, you fish with the lonely fisherman while he rambles about his life. However, if you leave the fisherman and go to other tabs, he gets upset and tries to get you to come back by interfering with your web browsing experience.

Head to www.thelonelyfisherman.com/about/index.html to get started!

by Studio Seufz
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In "The Longing" the player controls a little shade, who is told to keep watch of a sleeping king for 400 days until he awakens. The catch: These 400 days count down in real-time!

The game is a unique mix of idle- and adventure game, which makes excessive use of time as a game mechanic.

by Andy Buck
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Scientists love a good mystery

The Moonstone Equation is a single player puzzle/platform game about science and curiosity presented in a modern pixel art style. It's set in and around a remote hilltop research facility built specifically to investigate some mysterious inscriptions carved into pieces of moon rock found buried within the hillside. You guide our protagonist Alice as she arrives at the facility and starts to live and work with the various scientists, theorists and oddballs that already call the place home. The Moonstone equation draws its design inspiration from games like Fez, Monument Valley, The Talos Principle and Ico. There are the obvious puzzles and a reasonable route for those that want something approachable and then there are the layers and layers of other rewarding little details for those that enjoy looking under and into everything.

The player is free to explore and investigate a world full of puzzles as they like, discovering (and shaping) the narrative as they go in a game world that changes and responds to when (and how often) you choose to play.

If it's night where you are, then it's night at the facility. If you don't play for a few days (or weeks) then expect the people at the facility to notice. You don't have to get up at midnight or play on a specific day just to solve things, but you might discover something interesting if you do.

With very little threat and no 'enemies'. It's the perfect game for those inquisitive people who enjoy a good puzzle and the time and space to crack it.

by EQ Studios
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Who killed Vivian Roberts?

As Janet, a young and upcoming journalist, you have been asked by your editor to investigate the mysterious abandonment of a once lively town. Based on the information released by the media about the deaths of the townspeople, you set foot into the town thinking you would find an interesting story to publish, only to uncover secrets that were meant to stay hidden forever.

The Painscreek Killings is a story-rich, first-person murder mystery that focuses on investigating a cold case set in a fictional, semi-open world. Can you uncover the town's dark secrets and expose the hidden truth?

by DigiPen Institute of Technology Team Freeminds
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"Will you lend your eye to me?
I'll swim within your memory
Forgive my legibility
My master's hand was frail and weak"
- translated and adapted from scraps of the lost

You have been visited by the Ancient.

The language of your kind has been forgotten.

Travel through the remains of a lost civilization.

Bring order to the symbols of the land.

Developed over the course of a year at DigiPen Institute of Technology, The Pilgrim is a reimagining of the classic "hidden object" genre of games. Each section holds something new to explore.

by EXOR Studios
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The Riftbreaker is a base-building, survival game with Action-RPG elements. You are an elite scientist/commando inside an advanced Mecha-Suit capable of dimensional rift travel. Hack & slash countless enemies. Build up your base, collect samples and research new inventions to survive.

by Super Sexy Software
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The Shattering is a first-person, story-driven, psychological thriller. Its defining features are the dynamic environments, beautiful aesthetic and intriguing story. The gameplay is meant to submerge you in the mind of John, as you take each step forward into the twisted mystery of what happened.

by Playmestudio
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When the vice-president at the world's biggest tech company appears dead in her luxurious apartment, you are asked to investigate her last memories using cutting edge, experimental technology. You are F. Russell, a renowned scientist and lead researcher of the Dreamwalker machine, a deep brain scanner. With it, you can make objective reconstructions of what the senses record in the brain or go deeply into the subjectivity of the unconscious.

Enter the deepness of the human mind...
Explore the surreal and obscure corners of the unconscious...
Solve the puzzles kept inside...
Find objective truth in a subjective world..

by Shifting Tides
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A tale of light, darkness, and the nature of reality.

Traverse a thought-provoking puzzle game and its immersive colour-drenched world of light and shadow.

In The Sojourn you arrive in a mysterious land, where lights guide you forward. It's not long until the world reveals itself to be full of challenges. Now, you must overcome these intricate and ever more demanding obstacles to uncover the nature of reality.

by Christoph Frey
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The Space Between by Christoph Frey is a surreal short narrative experience in three acts about the walls we build for us.

The architect Martin Melanson, commissioned to build a theater, meets a woman named Clara, outside of his apartment complex at night. Attracted to each other, they visit the theater's building site.
While they explore the unfinished stage, surrounded by scaffolds and lost in thoughts, reality slowly fades, where the curtain opens and a dark play about closeness and separation begins.

The game's drawn-out, static nature, embedded in blurred PS1 visuals, supports its surreal plot and dialogues to create a dreamlike 40 - 50 minute experience, that should be played in one sitting.

by Tender Claws
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The Under Presents is a multiplayer game that merges VR and immersive theater to tell the story of two intersecting worlds - complete with jazzercise and a sentient dolphin.

Players can delve into the mystery of The Aickman, a research ship whose occupants and supplies dwindle as they remain trapped in the Arctic ice, or explore the otherworldly stage area/hub of The Under, where ever-changing stage shows are presided over by an enigmatic MC. Along the way, experience chance encounters with other players and characters, and communicate through untethered body movements and gestures to progress the journey at hand.

Key features:
1.Serendipitous encounters as live actors step in and out of their side shows
**We created a backend that allows us to do a live theater run of remote actors possessing NPCS for the first four months after launch**
2. Manipulate time - and potentially alter the characters' fates
3. Connect remotely for an ever-changing multiplayer experience, or explore single-player gameplay
4.Over 15 side show acts that are both pre-recorded and inhabited spontaneously by live actors
5. Both story and game mechanics specifically designed around the Quest, exploring new possibilities for untethered theater performance and remote collaboration.
6. Multiplayer ritual magic spells.
7. Unique teleportation mechanic: - "Scrunch" or distort time and space to move forward.

by Falling Squirrel
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A blind warrior's world is that of intimate detail:

An enemy's low, rasping breath; A companion's whispered warning; Footsteps on swampy ground; The swish of mail armour; The crack of steel sword on wooden shield.

The Vale is a story driven, action/adventure game with combat and exploration mechanics that utilize the full power of 3D spatial audio and haptic controller feedback. As an audio based game, The Vale sets out to breathe new life into medieval combat and provide a truly novel experience for visually impaired and sighted gamers alike.

by La Belle Games
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Featuring stunning art direction, reminiscent of watercolour paintings, the game will task players with writing their version of Mary Shelley's gothic classic.
In this exploration/adventure game, you play Frankenstein's Creature, a being with no memory and past. At the start of the game you know neither Good, nor Evil, you are a blank soul in an adult body. By exploring the world, you will experience your emotions, develop and write the first pages of your story. When confronted with mankind, there will be no way to escape the question of your origins : Who abandoned you in this world? Hunted by this question The Wanderer: Frankenstein's Creature will take you on an adventure throughout Europe. Your experiences - some brutal and tragic, others joyful - as well as your choices, will bring you closer to the truth with every step. But will you be ready to face this truth?

by Rusty Lake
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Robert Hill wakes up in a Mental Health facility and suffers from severe memory loss. Follow the strict daily routine of the facility and help him to recollect his memories by exploring his dreams.

The White Door is a point-and-click adventure by Rusty Lake that uses a split-screen for interaction with the environment and protagonist.

by Sundew Studios
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The Window Box is a whimsical dark comedy visual novel about a group of friends trapped in a house during a freak storm. Wander from room to room as a fly on the wall, while helping the women confront the conflict in their lives. For what is a house but a box with windows?

by Rose City Games
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The World Next Door fuses real-time puzzle battles and striking visuals to deliver a supernatural story about Jun, a teen trapped in the mysterious world of Emrys. Team up with Liza, Horace, and an ensemble of otherworldly friends to investigate the secrets of the Emryn shrines, and use Jun's newfound powers to battle the formidable enemies hidden in their depths. Get Jun back home before time runs out, and challenge your friends in the lightning-fast Versus Mode!

by Alexander Polutov
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A new look at the text-based game.
Due to dividing the text into parts and interacting with it as with a physical object, the player feels the narrative tactilely. People perceive text as meaning, so interaction with the text is interaction with the meaning, the game makes the player touch the disturbing and terrible meaning of the stories. It makes you feel each phrase more deeply. I hope that by playing you will feel a new experience, new emotions, how I felt them.

by Summit Fever / Brodie Frehlich
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There Will Be Ink is a difficult, tactical action game for 1-4 players in which stick figure armies battle it out on a lined paper notepad, just like you used to draw in class instead of paying attention!

by Inexplicable Games
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This Merchant Life is a trading strategy game set in the troubled medieval kingdom of Peregrine. Turn a rickety wooden cart, two horses and a few coins into a thriving entrepreneurial triumph!

by Marc Loths
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This, Too, Shall Pass is a game/art project about the climate crisis and the ephemeral nature of everything. It consists of a Twitter bot (https://twitter.com/afleetingworld) that is connected to five different versions of the game currently in circulation on USB sticks around the world. Each one of the five versions is set in a different climate zone, resulting in different looking worlds and different species of plants. The game is also accompanied by a downloadable B-side remix game priced based on the current global average temperature, which you can find here: https://loths.itch.io/this-too-has-passed, each sale of which funds a tree.

The game, a first-person walking experience, creates a barren world based on the location of where it's being played, using real life terrain data. As it's being explored, it will slowly spring to life with both nature and the sins of mankind.

by Paintbucket Games
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Through the Darkest of Times is a strategy game, that lets you play a resistance group in Third Reich Berlin. The game covers the entire time from Hitler's seizure of power 1933 to Germany's unconditional surrender 1945. You plan actions of your group while at the same time try to balance the morale of your members, get resources needed for the actions and avoid getting caught by the Gestapo (Germany's Secret Service Police during the Third Reich).

Big political events follow the actual historical time-line and influence your options and what happens to your group. Your members are fictional and procedurally generated on each playthrough. They come with different personalities, abilities, and views. As the leader of the group, it's your job to fight the regime by winning the hearts and minds of the people, holding your group together and leading them through the darkest of times.

by Other Tales Interactive
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In Tick Tock: A Tale for Two you and your friend get trapped in a game created by the skillful clockmaker Amalie Ravn. In order to escape you need to navigate a magical clock world filled with secrets and puzzles. The only problem is... neither of you have the full picture. Only when you combine the information on your two screens will you have the means to get closer to the truth and your ultimate escape.

Prepare yourselves for a narrative adventure where your communication skills are put to the test. Read out loud to each other, discuss what you see and what you are told, and remember, time is a fickle thing.

by Handmade Interactive LLC
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Ticket To Heaven: Online
Our Action shooter 2D game, placing in a nuclear post-apocalyptic world.

"205 years after the destruction of humanity's systems, the world splits to territories, all under command of a mad man called: The Leader.

There are series of tournaments running in a territory name "Mad Ego",
Two people enter the match and only the winner comes out alive.

These tournaments run by one of the most powerful fellas of the Mad Ego territory: "The Friend"
His final prize for the winner of these tournaments is a ticket to heaven,
Yet no one has ever seen this heaven yet!"

by PowPit
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In classical god game fashion, Tidal Tribe gives you the power to shape the terrain. Raise and lower the land to protect your villages from waves and floods, all while using that very same water to build lakes and rivers, turning the desert land into a lively forest of trees and bushes.

And these trees are the key to your success: provide enough plants of all the different types to allow your people to satisfy their needs and make their village prosper. Oh, and make sure the paths to those trees don't pass around a dozen lakes and mountains and stuff. There's no point in having all these plantations if it takes ages to reach them. But if you're not busy building, you can also just relax. Watch what kind of shenanigans your people are up too. Depending on the terrain you provide and their society stats, they may even start building factories. Or become criminals. Maybe wage war. Or just burn everything down again in a revolution.

by Temporary Games
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An extremely pink, minimalist, physics-puzzle-racer where speed is your enemy and control is hard to come by. Find a path through the narrow corridors, tossing and pulling the ball ever more quickly, to challenge the leaderboards and yourself.

by dietzribi
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Toodee lives in a 2D platform game, and Topdee lives in a top-down puzzle game.
Until one day, a missing semicolon caused a bug in the code and made their worlds merge with each other!

Toodee and Topdee is a puzzle-platformer that combines both block pushing puzzles, and tight platforming.
(and sometimes escaping from pigs???)
But beware, swapping between the worlds can have surprising results...

by DigiPen Institute of Technology Team Alleycat Memory
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TopCat explores the origins of Patches, an alley cat establishing his place in a neighborhood full of mean rats, cats, birds, and dogs who want him off their turf. Sneak past or engage enemies in battle in order to collect as many valuables as you can and become the Top Cat!

by Team Carrot Mesh
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A game which plays on Malay mythology where you need to farm weapons and beat traditional Malay demons to protect your farm. Inspired by tradition and completely voice-acted in Malay, Topeng is one of a kind experience and the winner of Best Junior Game at Digipen Singapore

by Landfall Games
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Totally Accurate Battle Simulator is a wacky physics-based tactics game. Experience accurate warfare through the ages. From medieval peasants to modern-day weaponry, TABS uses state of the art physics-based simulation to provide you with never-before-seen insight to our greatest battles of history.

by Pumpernickel Studio
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With barbarians at the gates and an empty throne to claim, an unlikely hero emerges to save the kingdom by… typing!? Touch Type Tale is a real-time strategy game featuring a story rich campaign and online competitive play, all controlled by typing.

by Buh! Gaming
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Tournament of Tamers is a Dragon vs Dragon PvP MOBA Game. It's the only FLYING dragon MOBA out there and we've got a lineup of ten diverse dragons anxiously waiting to meet you. Will you be ready for the Tournament of Tamers?

by Puzzsoft
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Grab a friend and play Trail Mix, a strange puzzle game about grabbing friends!

Trail Mix is a co-op puzzle platformer where two camper friends explore a 2D tile-based world seeking truth, companionship, and cigarettes! A perfect game for those who like working together, solving hard problems, or becoming a blocky superorganism of weird little dough people.

by ArtFireGames / Uladzimir Bakunovich
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TRIZ - 50 Atmospheric Puzzles - Art Objects of Tangled Geometry, with experimental game mechanics, change the Form and Color, gradually immersing you in the World of Meditation

Disentangle the color web of mysterious geometric interweaving and discover fascinating hypnotic shapes. Distract from reality in the world of pure abstract forms and bright subtly changing colors. Give in to the meditative atmosphere and go with the flow of serene tranquility. Modern abstract art comes to life and turns into puzzles!

How to play:
Rotate the circles - the triangles will change shape and color, creating different shapes

Your goal:
Collect the figure in-accuracy similar to the sample. Be attentive not only with the shape but also with the color

It helps you:
• Hint lines that connect a vertex with a point at which it should be
• Green circles mean that the vertex is already in place.
• A small sample of the figure in the solved state (in the upper left corner of the screen)

What is in the game:
• a unique game mechanics that you will not find anywhere else except the game TRIZ
• 50 impressive hand-made puzzles, each with its own solution logic
• turn the figures like in origami
• mix colors like in a kaleidoscope
• unravel the cobwebs of logic as in the game "Cat's Cradle" or "Rope" as they say
• improve your logical thinking
• disassemble and assemble each puzzle in different ways
• too easy? Try to turn off hints-lines!
• or try to go through all the puzzles again, but without hints-lines
• enjoy bright palettes of subtly color transitions
• play with friends and family
• there is a set of stickers to decorate your messages
• atmospheric music was written specifically for this game. Headphones are recommended!
• the meditative style in everything - gameplay, controls, music, colors
• a wide number of different achievements (for those who like it)

What is not in the game:
• no annoying pop-up ads
• no in-app purchases
• no time limit

Are you still waiting for something? Rather grab the game!

By the way:
• you will become an expert of color and logic at the same time
• you will simultaneously develop both hemispheres of your brain
• and you will certainly find peace of mind

by OhNoo Studio, Smile
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TSIOQUE (pronounced: "chiock") is a dark but playful Point & Click adventure, hand-animated in meticulous, frame-by-frame 2D. Escape the clutches of an Evil Wizard and discover the secrets hidden within the spellbound castle of your ancestors.

by Pringo Dingo Games
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UFO : Brawlers from Beyond is a fast paced multiplayer action game inspired from classic twin stick shooters with a head-to-head component leaving gamers at the edge of their seat - every time!

Players have the ability to abduct anything in sight, fire their weapons, and perform special attacks! Abducting objects will give Players energy, which can then be used in a special Character specific attack as Finishing Move!

Each Character has their own play style and each level is based off of a real world location!

Battle in LA ! Tokyo ! Paris ! Egypt !

Conquer them all !!

by SneakSumSnacc
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UnBOOlievable is a 3D mobile puzzle game where you use turn-based grid movement to collect candy and avoid monsters. Can you steal all their candy and escape?

Play as a mummy child who has been grounded on the most important day of the year, Halloween. You technically can't go trick or treating, but your parents can't chastize you if they don't know! Sneak around your neighborhood and steal all the candy, but don't get caught or you'll have to restart!

by Chasing the Kool
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A third person adventure game where you play as a girl trying to solve the mystery of her best friends death.

by Backwoods Entertainment
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Unforeseen Incidents is a classical style interactive mystery set in a beautifully hand-painted world. When small-town handyman Harper Pendrell meets a dying woman in the street, he unwittingly stumbles into a diabolical conspiracy – a mystery only he can solve. An unknown disease is spreading across the country, and between them a scientist, a reporter and a reclusive artist hold the key to stopping it. A perilous journey awaits, and every step brings Harper closer to a cabal of dangerous fanatics. Before he knows it, he finds himself in a fight for the future of humankind armed only with his trusty multi-tool.

Can Harper find the courage to expose the truth and prevent an epidemic, even if it means succumbing to contagion himself? Join Harper and experience a challenging investigation, smart dialog and a rich cast of characters in this thrilling adventure game.

by Filip Loster
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Unhatched is a story driven card puzzler about dragons and adventures. Swipe your way through mind bending card based puzzles and solve the mystery of a very peculiar dragon egg!

by NExT Studios
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Unheard combines the captivating radio-drama style audio play with the multi-plot line narrative of immersive theaters, creating a unique case-solving experience.

Put on your headphones and step back into the past. Use the voices you hear to return to crime scenes, tracking down each individual involved and solving the cases. But where do the voices come from? Can you trust what you hear? And what's the mysterious thread weaving all of these cases together?

Step through space as you use your device to eavesdrop on conversations from past crime scenes. Every clue, every move, and every motive will be presented in the form of audio recordings. Rather than controlling any one character, you only need listen to their conversations, following along as the story evolves. Use the information you hear to match names to voices and determine how everything (and everyone) is related. Can you discover the truth?

Make sure to experience the very first free DLC if you'd like to experience longer and even more mysterious crime-solving.

by Patrones y Escondites
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unmemory is a mystery game you can read, a noir novel you can play. An innovative proposal of interactive fiction that immerses you in the story through a masterful mix of puzzle and reading.

Users need to use their logic, deduction and discovery skills to overcome challenging puzzles and move forward. With no menus or commands, the interface is uniquely similar to that of a novel. The text is the setting for the game and all interaction is intuitive and makes the most of the latest technologies and features of mobile devices. Text, image, video, sound and interactive functions are merged with sophisticated aesthetics and are effortlessly interwoven into the narrative.

Escaping from any definition, unmemory lives at the intersection of literature and game, it mixes narrative, interactive means and game mechanics to immerse yourself in a thriller story of memories and revenge.

by Magic Design Studios
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Set against the backdrop of one of China's most beloved folk-tales, Journey to the West, Unruly Heroes places the player in the shoes of our titular heroes - Wukong the Monkey King, Sanzang the Sleepy Monk, Kihong the Greedy Pig, Sandmonk the Sensitive Brute - as they battle enemies and use unique abilities to reunite the scattered remains of the Scroll of Reality and restore balance to the world.

With it's simple to pick up, hard to master combat system across 4 playable characters, evolving game play and surprises galore set in a beautiful, hand-drawn world Unruly Heroes is not your run-of-the-mill platformer.

So warm up your fingers and prepare yourself to show off your kung fu style in solo or with friends.

by Catherine Brinegar
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"until biglight" is an exploratory mouse-punk visual novel. linked is a Windows demo for the game about 2/3rds of the way through the main questline.

interested in exploring the aesthetics of 90's console games, specifically the PSX, i set out to create a piece revolving around a community of mice living under a tree, and the history of their world. honing in on it, a very human element began to emerge, and as my own life began taking some sharp turns, i wanted to craft a story that explores the harm of capitalist systems, the uncontrollable march of progress for a select few, and the dangers wrought from an oligarchy bending political agendas to their will. alongside this, i wanted to reach into the more minute, specific issues some deal with on a day-to-day basis within this miasma of cruelty: power abuse by landlords, multi-level marketing schemes, disregard of agency for the sake of your superiors, destruction of the significance of a group's cultural heritage, and what it means to try and rise up against a machine which is built to swat you back down immediately.

in all of this, you play as a mouse forced to ask your neighbors for help to pay your rent, or face eviction by sunrise. as you poke and prod amongst the denizens of this small haven, a conspiracy begins to unravel, and you find yourself in the center of what may be the beginning of an uprising that can save mousekind from the iron paw of Fat Cats Inc: the most powerful monopoly in the Mousedom, funneling chedda into the purses of those in power to bend lawmaking to suit their own needs. their goal: subsume all of mousekind in their quest for compliance and profit.

"until biglight" is poised to release in full late 2019/early 2020 on PC and Mac.

by House House
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It's a lovely day in the village, and you are a horrible goose.

Untitled Goose Game is a slapstick-stealth-sandbox, where you are a goose let loose on an unsuspecting village. Make your way around town, from peoples' back gardens to the high street shops to the village green, setting up pranks, stealing hats, honking a lot, and generally ruining everyone's day.

Featuring:
• A horrible goose (that's you)
• A town full of people just trying to get on with their day (you hate them)
• A dedicated honk button (!!!)

by Team Biqsy
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Uprooted is a 2D platformer that forces the player to sacrifice their abilities in order to progress through the world. As a fully POC team completely new to game development, it was important to us to draw from our own experiences and those of our parents to inform our gameplay mechanic—ability loss. This mechanic informs our chosen themes of assimilation and sacrifice common to immigrant narratives, evoking a sense of loss and displacement. With each sacrifice of an ability, the player's experience of traversing the world is further complicated. Previously easily accessible terrain becomes much harder to get to, symbolizing the uphill battle many immigrants must face in doing even simple tasks in an unfamiliar country.

by Berzah Games / Ali Can Meydan
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Uruz: Return of the Er Kishi is a metroidvanian style platformer game based on Central Asian Turkish mythology and culture. Inspired by the tale of How Prince Uruz the son of Kazan Bey was taken prisoner, from ancient Turkish story book called The Book of Dede Korkut. The Aim of "Uruz: Return of the Er kishi" is to produce an enjoyable game play, witnessing a fascinating story, together with the high quality state-of-art animated pixel graphics and smooth game play mechanics.

Uruz: Return of the Er Kishi is about a brave warrior who is a prince and son of Kazan Bey. When he was a young and fledgling man, he had taken captive by Kara-Tekfur and escaped with the help of Lady Burla and Kazan Bey. Kara-Tekfur's castle had been demolished by Oghuzs after this defeat. Now, Kara-Tekfur -who is in flame of vengeance- lives in dark corners of inns and seeks revenge for his lost power. The story takes place in mythological Turkish Central Asia world.

https://store.steampowered.com/app/931000/URUZ_Return_of_The_Er_Kishi/

by AAA
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Utopias: Navigating Without Coordinates is an interactive digital maze made up of nine interlinked games from members of the AAA collective - each dealing with the possibility of utopian ideals.

The aesthetic as well as the gameplay vary from game to game, creating a mesh of atmospheres and worlds revealing the inherent multitude of utopian aspirations.

The final product and the production process itself is an experiment in utopian thought, highlighting collaborative working practices and theoretical alternatives to the capitalist status-quo.

by Erich Preston
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For years, adventurers have entered King Allard's tomb in search of the fabled treasure locked inside. None have been successful, until now.

Dynamically switch between three heroes to overcome deadly enemies and traps. Find and purchase new items to upgrade your abilities and improve your chance of survival. Experience an engaging story and uncover the truth about King Allard's Tomb.

by Ludopium
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Feel like solving three-dimensional riddles to a frenetic electronic soundtrack? Let Vectronom inject its colorful madness into your life! It's easy to get into the groove but can you stick to the beat?

A CAPTIVATING ATMOSPHERE
Welcome to the psychedelic world of Vectronom: experience waves of color and a pulsing geometric path that changes with the beat... All set to a hypnotic electronic soundtrack. There's only one thing to do: turn up the volume and go with the flow.

SOLVE PUZZLES AT THE SPEED OF SOUND
Find your path through an ever-changing world, keeping the rhythm with every move you make. Think it sounds easy? The highly intuitive and addictive gameplay will keep you moving through daunting challenges... But how long will you last when the challenges get trickier and trickier? Better play to find out!

PLAY ON YOUR OWN OR WITH FRIENDS
Set off on a solo campaign with just your headphones for company, or invite a few friends to join the party! ♪ UNTZ! UNTZ! UNTZ! ♪

Co-produced and published by ARTE, Vectronom is the first video game from independent studio Ludopium. The prototype was developed in the Franco-German accelerator program Spielfabrique. The game has already won several awards, including "Best Game" at the Indie Arena Booth at Gamescom 2018 and GDC's "Best in Play" 2019.

FEATURES
A challenging solo campaign that will completely entrance you
A drop-in, drop-out multiplayer mode that will hypnotize your friends
Colorful and atmospheric levels with a powerful electronic soundtrack
Hobby composer can sync their own tracks with the game by connecting an analog synthesizer to the headphone output.
BONUS: the game is compatible with digital dance mats and MIDI instruments, so it won't just be your fingertips showing off their best moves!

by Blue Manchu
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Inspired by BioShock and System Shock 2, Void Bastards is a revolutionary new strategy-shooter that will test your wits as well as exercise your aim. Can you lead the misfit prisoners of the Void Ark through the derelict spaceships and myriad dangers of the Sargasso Nebula?

by Technical Fowl
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Grand Prize Winner of the 2019 UCSC Sammy's Showcase, Wacktory is a cooperative game reminiscent to the style of Overcooked featuring a VR player and couch players working *together* to deliver the most advanced product ever seen—The Cube.

A player in VR acts as the foreman of a wacky factory where they crank, break, stamp, and slingshot expensive goods into trucks, but one player can't do it alone! Our VR foreman needs their fellow players on the couch to act as trusty robots on the factory floor. The floor is filled with various hazards, holes, and smashers alike. The couch players must traverse these tricky obstacles to efficiently grab, box, combine and deliver top-notch product, let alone fixing all the broken machinery. Safety precautions are advised for the lil' rust buckets, but odds are they're not getting out of here alive...

Wacktory is new way to play co-op that's engaging for anyone from families to the most competitive among us. It creates a unique, communicative, and nail-biting experience for players in and out of VR. We welcome you to invite your friends; invite your parents; invite your enemies to play this VR couch co-op game together.

by Oscar Gonzalez
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Wally and the FANTASTIC PREDATORS is intended to be a harder than average rogue-lite with an emphasis on mastering pinball-like speed. You only have one bullet you carry, a boomerang that does timed hits. In addition a roll that accumalates speed allowing to play as fast as you feel comfortable.

-Player two controls all enemies, bosses, and the dungeon itself.

-Daily twists spawn a different mechanic every day which I personally oversee.

-Racetracks! Master the game's breakneck speed.

Wally and the FANTASTIC PREDATORS has a very high skill ceiling and those who put in the time to learn the game's mechanics will be rewarded with the fastest rogue-lite ever created.

by Different Tales
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Wanderlust is a text-based narrative game inspired by real-life travels. Step into the shoes of modern travelers, explore their desires, hopes and fears, and decide how their stories will unfold. Let the journey change you.

You don't have to rush. You don't have to fight. This is your journey and you decide the pace of your adventure.

Shape EMOTIONAL STORIES driven by hope and curiosity, the search for love or the need to deal with grief.

Create a PERSONALIZED EXPERIENCE. Be careful to manage your stress and fatigue as your mood will change the way you see the world.

IMMERSE YOURSELF in travels. Explore places you might never see and examine your feelings toward the places you know.

Enter a PLAYABLE DOCUMENTARY. With its unique mix of slice-of-life and journalism, illustrated with bespoke photographs, Wanderlust offers a fresh look at your notions about the world.

Welcome to SLOW GAMING. Relax to the calming original soundtrack and give yourself space to think and feel.

by PINIX
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「No need to wait for enemy's turn anymore! 」high speed zombie turn-based tactics.

Wanna Survive is a zombie apocalypse turn-based tactics game. It features a highly streamlined combat system that removes the tedious elements of turn-based combat for engaging fights against large groups of mob-like enemies that focuses on unit placement and synergies.

by Ka Lei Milika'a
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Wao Kanaka is a first-person, exploration and puzzle game. The gameplay is based on Kānaka Maoli stories and knowledge, and focuses in particular on the central concept of aloha 'aina ("love of the land") as a guide for shaping both narrative and gameplay. The game is set in contemporary Hawai'i, yet is directly linked to past and future Kānaka Maoli relationalities to Hawaiian lands and waters.

You have always listened to the captivating stories that your Tūtū (grandmother) has told, but you know that this story isn't like other others she has told before. Humanity is forgetting our responsibility to uphold aloha 'aina to ensure the health and safety of our future generations. As you grow older, Tūtū leaves Wao Kanaka and now you must explore the world to learn from the mo'olelo told by members of your community to rewrite Tūtū's story of the future. You then use the knowledge entrusted to you to irrigate the lo'i kalo (taro fields), fish sustainably at the loko i'a (fish pond), and practice your 'oli (chanting) from the newspaper. Only once you have listened to the teachings of your community and put them into practice will your dream for the future be revealed.

by Chucklefish
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Take to the battlefield with Wargroove, a turn-based strategy game for up to 4 players! Choose your Commander and wage war on battling factions, using your 'groove' to strategically sway the fight in your favour! Design and share online your very own maps, cut-scenes and campaign stories with easy-to-use editors and in-depth customisation tools!

Lovingly made in a pixel art style, reminiscent of classic handheld-RPGs and 16-bit-era games, each of the 30,000+ sprite stills were hand drawn by our small art team and took over 3 years to create! The text, palette and language options were specifically designed with accessibility in mind as we wanted to create a game that everybody can experience.

by Funktronic Labs
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Grab, grind, and shoot to your heart's content in Wave Break, an arcade-style skate-boating game with explosions and cold-blooded murder! Built-from the ground up for multiplayer, Wave Break takes place in a chaotic, 80s Miami Vice-style-mafia-esque world, where you can perform tricks on boats and shoot down your opponents to a killer original synthwave soundtrack.

With evolving and complex water physics, mastering control of your vehicle while learning to trick and combo your way through the areas gives a deep and satisfying system to master. A special meter also adds an element of risk vs reward when deciding when to use it and when to keep it full for its stat boosting powers.

The multiplayer is designed entirely around a seamless drop-in drop-out play. Join and play side by side, play competitively, or spectate, through Discord, or share a clickable URL link. Invite players to join and control an NPC character in the scene - great for streamers to open up games to viewers. For those who want to mix it up, local (split-screen) and online multiplayer are available so players can play side by side or from across the world.

The single player campaign in Wave Break plays out as an over-the-top Miami Vice inspired drama between this notorious cast of criminals, cops, and gangsters. The story revolves around the epic rivalry between the Kingpin and the Detective; experience this rivalry firsthand through the perspective of each playable character in an intertwined story involving drugs, guns, kickflips, and blood money. The campaign can be played solo or cooperatively with friends.

by Anthropic Studios
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Way of Rhea is a side scrolling puzzle game that takes place in a world where you can only interact with objects that match your current color.

by Heart Shaped Games
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We Are The Caretakers is an afrofuturist sci-fi squad management RPG. Recruit, train, and manage an arcane team of protectors to unite cultures and defend the endangered wildlife you rely on, after the massive energy barrier that separates you from a wider universe mysteriously falls.

Blending inspirations from Ogre Battle, XCOM, Darkest Dungeon, and Northgard, We Are The Caretakers is a strategy game like nothing else you've played before. Grow a resistance of over 50 characters while managing your reputation, funds, animals, and alliances.

by Star Maid Games
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We met in May and went on a lot of dates! This is a collection of vignette games about those dates, and the comedy that comes with getting to know someone.

In We Met in May, you play as Nina while she's hanging out with her love interest, Jake. Nina and Jake get into various shenanigans together, which you play through as Nina. On one date, you may end up burying Jake in sand, chips and wine. On another, he may cook dinner for you! Each game is unique, and explores a different date between the two characters.

by Kat Aguiar, Nobonita Bhowmik, Francesca Carletto-Leon, Jordan Jones-Brewster, Carol Mertz, Jack Schlesinger
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It's not what you say, it's how you say it. We should talk is a short-form narrative game that will make players think carefully about the words they choose.

Using a unique narrative choice mechanic, players craft sentences in response to the in-game characters in We should talk. Through this careful choice of words, players express themselves as they discuss ongoing problems about life and romance with their in-game partner over text messages, while also chatting with friends and strangers at their favorite local bar about what's on their mind. The combination of words they choose impacts the conversations they have, how genuinely they can connect with their partner, and whether their relationship can survive the night.

by Total Mayhem Games
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We Were Here Together is an online cooperative asymmetric puzzle adventure for two people. Starting out at their expedition base camp, players must puzzle their way through stunning Antarctic landscapes to the sinister Castle Rock in the hope of rescuing other explorers.

The game is all about working together and communicating effectively in order to solve challenging puzzles. For the first time in the series, players will be able to explore areas together… but once they reach Castle Rock they will find themselves split up, reliant on their walkie-talkies to figure out how to escape!

by Polyslash
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Paris, the times of the French Revolution. The Player controls a Judge – an alcoholic and a gambler – of The Revolutionary Tribunal. His objective is to preside over court proceedings, judging people brought in front of him – revolutionaries and their enemies, criminals and ordinary citizens. Along the course of the story, the protagonist will be expanding his influence over XVIIIth-century Paris, but at the same time will be forced to fight for the lives of his family and his own.

by Triple Topping Games
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Welcome to Elk, is a fictional island stitched together with true stories and tall tales. A biographical adventure peppered with minigames. Welcome to Elk is joyful, dark and hilarious. You will learn the stories from people whom the world has either ignored or forgotten and they will take you on a journey like no other.

by Bottle Break
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Welcome to West of Time, a 2D systemic point and click game in which you must sow discord in a far west town using time control.

Embody the powerful Raven spirit, a malevolent trickster whose hobbies include getting people to kill each others by manipulating time. With great powers comes great irresponsability.
So, say you come to a saloon with all the best intentions, what you can do is to listen to the characters and learn their stories, explore your surroundings and use time control to trick the environment. Detune a piano or shuffle the cards at a poker table, do what you want! Then watch the dreadful consequences of your actions.

Things didn't go the way you want? Rewind time and start again

by Acke Hallgren
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What Never Was is a short, story-driven first-person game focused on exploration and puzzle-solving.

Sometime in the late 2000s, Howard James Wright, an old but kind man, passes away. Left behind are all the relics of a long and interesting life. Books, pictures and journals, memories - the dust and debris of an adventurous youth - and Sarah, his granddaughter.

by Iodine Dynamics
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What Remains is an 8-bit interactive fiction and adventure video game about environmental issues, the manipulation of public opinion, and whistleblowing.

"It is 1986. You just came home from a skate session when a video game cartridge falls into your hands. Excited to find out what it contains, you visit your friend who just got a Nintendo for Christmas. You quickly insert the cartridge and a strange list of encrypted files appears... As the story unravels, your life in Sunny Peaks transforms dramatically, and you start uncovering a dark secret threatening everyone. But no despair, your best friend is by your side... as well as a very helpful cat."

The game is developed for the original NES hardware. In line with the project's concept, the game is developed on reused and repurposed cartridges. The ROM is available for free (donations welcome though!) and can be played in your favourite NES emulator.

by Lunaris Games
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When The Night Comes is a queer, narrative-driven, supernatural visual novel. You are a renowned Hunter; a demon slayer who has been been called to the quiet town of Lunaris to assist the local Enforcers with an investigation into a series of unsettling and unexplained supernatural murders.

Immerse yourself in the world of witches, vampires, demons and lycans as you slowly unravel the dark mystery that lies deep within the roots of the town. The question is, are the creatures of the night the ones you should really be afraid of?

by Mojiken Studio
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When the Past Was Around is a point and click adventure game with room-escape puzzle elements. It tells a bittersweet tale of a Girl, a Beast, and their search of the hidden violin between rooms of memories and time.

With each clues gathered, puzzles solved, and doors unlocked, the girl will find her way, unraveling the secrets between her and the beast, the secrets which she used to know.

by The Prime Movers
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Confused and puzzled, you wake up and hear nothing but the quiet wind. You scan the environment around you, only to come to the realization that you're stuck on a floating island. But it's not void of anything, there's a bunch of seemingly random objects and items that are on there with you. Find ways to proceed to the other islands using the items you have and by solving unique puzzles. Along the way, meet other survivors whose fate and actions differ depending on the decisions you make throughout the journey. It's your story, after all.

by The Game Band and Snowman
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Where Cards Fall is a slice of life puzzle game where you build houses of cards to bring formative memories to life. You will create pathways through dreamlike spatial puzzles to navigate the insecurities and emotions of high school and beyond.

Along with helping you solve puzzles, the houses of cards give each scene a distinct identity and sense of place. As you solve them, you gain small glimpses into our characters' lives, uncovering memories within the houses of cards. While the puzzles gently flow into each other, things don't always conclude neatly.

This is a coming-of-age story where growing up isn't a straight line, but a cyclical process the characters engage with time and time again.

by Game Revenant
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Where Shadows Slumber is a mobile adventure puzzle game that takes place in a world that has been plunged into darkness. You will guide Obe, an old man who discovers a mysterious lantern in the forest, on one last journey.

The only tools at your disposal are your wits and the chaotic nature of the universe. Anything that is not touched by light has the freedom to change. This governing principle will be your guide in the darkness, but also your undoing. After all, if you are not touched by the light, you have the freedom to change as well.

What will you become?

by Brian Wilson
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Where the Bees Make Honey tells a story about reflecting on different moments from a childhood, which are played and experienced from an adult perspective. At its core Where The Bees Make Honey is a narrative puzzle adventure game, with playable childhood moments filtered throughout.

by Luden.io
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while True: learn() is a puzzle/simulation game about even more puzzling stuff: machine learning, neural networks, big data and AI. But most importantly, it's about understanding your cat.

In this game, you play as a coder who accidentally found out that their cat is extremely good at coding, but not as good at speaking human language. Now this coder (it's you!) must learn all there is to know about machine learning and use visual programming to build a cat-to-human speech recognition system.

by Team PoG
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Whipslash is a game where you feel like a bad ass as you throw your axes to slash, gash, pull, and bash enemies in an intense Sci-Fi VR environment.

In the far future, you find yourself in danger, trapped in a complex full of extremely hostile robots. Armed with two shocking axes, you must fight your way out. Nothing can stop you with the ability to whip both axes with incredible strength, grapple through the environment, slash and launch enemies with blunt force and the power to summon devastating lightning.

by Clifftop Games and Faravid Interactive
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Whispers of a Machine is a Sci-Fi Nordic Noir that tells the story of Vera, a cybernetically augmented special agent tasked with investigating a string of murders. These brutal killings obscure a sinister truth, as Vera soon finds ties to a group of fanatics committed to creating an AI superintelligence — a pursuit outlawed for nearly a century.

Complicating things, a great loss from Vera's past comes back to haunt her, making her question her own sanity and everything she stands for.

As an agent of the Central Bureau, Vera is equipped with an advanced nano-substance called Blue. This rare and sought-after technology allows her to develop superhuman abilities adapted to her psychological mindset.

Choose your playstyle and utilize these augmentations to investigate, gather information, and solve puzzles with multiple solutions.

Will Vera's unique blend of skills and intuition be enough to solve the case, or will she discover that things are more ambiguous than they seemed? In this emotionally gripping story with existential twists and multiple endings, Vera's actions will have monumental consequences not only for herself, but for all of humanity...

by Turnfollow
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"Wide Ocean, Big Jacket" is a new, narrative exploration game by Turnfollow and published by Tender Claws.

Aunt Cloanne and Uncle Brad are in their mid-thirties and have never had children. Wrangled into a camping trip with their 13-year-old niece, Mord, and her shy new boyfriend, they'll get a taste of the life they thought they didn't want.

Take part in a classic camping trip: Roast hot dogs on the fire, go birdwatching, tell ghost stories, grab a beverage from the cooler and do cartwheels on the beach.

Experience crucial moments in the family's relationships, the peaks and valleys of love young and old, and everything in-between. The story of "Wide Ocean, Big Jacket" is funny, tender and at times tense, but always warm and true.

by EVC
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It was hard enough for Alicia to make friends at prestigious Wintermoor Academy before the whole school erupted into a snowball tournament! Now, her tiny Tactics Club must transform from nerdy nobodies into the heroes they play in their tabletop campaign, or they'll be disbanded forever.

Discover the sinister truth behind the War of the Clubs in this cozy tactics RPG. Test your strategic mettle against an avalanche of strange and colorful characters. And don't forget to make new friends!

by Diarmid Campbell - University of Cambridge Department of Engineering
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Wired is a puzzle-platformer where all the puzzles are built on a realistic physical model of electricity. This means that by playing the game, you will also learn how electricity works.

You mean....it's an educational game?

Yes! Abso-damn-lutley it is! You will learn things that are not normally encountered until A-Level physics - but no prior knowledge is necessary and you won't have to solve any equations or even get out of bed.

You play a young woman who finds herself trapped in a derelict building that has remained untouched since the 1970s. Climbing ever higher through the building to keep an appointment with a mysterious professor who lives at the top, she must wire up the fuel-cells through switches to the doors and rising platforms to get out.

Wired is a full length game taking between 3 and 6 hours to complete.

by Carol Mertz
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With You is a cooperative two-player puzzle-playground designed as a collaborative, playful space for couples. The game is intended to be accessible and interesting for both new and seasoned players, and is made to evoke a sense of intimacy and communication between the two. While created with romantic couples in mind, it's a game that aims to encourage healthier collaborative habits within any relationship.

by Chubby Pixel
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Will you be able to save Mother Nature in this vast open-world Adventure?
This time a new menace is taking over the Wood Lands with a black substance that is absorbing life and energy from all living creatures!

Will you be skilled enough to help Woodle in his quest to repel this enormous new evil force?

Explore the wonderful lands and find a way to restore balance in this new Open World Platformer Adventure with RPG elements.
Travel across immense forests and deserts, hills and seashores, from the highest mountains to the bottomless oceans as you meet new characters that will help in your own personal adventure while fighting challenging enemies.

FEATURES:

· A vast world to explore freely!
· Platforming sections completely redesigned for the most hardcore gamers in this new Deluxe Edition
· Fast paced new abilities and puzzles
· Power ups and items to upgrade Woodle and the helpful Leaf
· local co-op up to 4 players to experience the main adventure with your friends!
· New bizarre characters that you'll meet meet during your quest: will they help or hinder you?

by Jason Corace
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Your tiny island has been overrun with grammatically challenged monsters and it up to you to save your island's library from the clutches of an evil wizard! Wurd Wizard is an Endless Spelling Adventure!

- Run, Jump, Smash and Spell your way through a unique and in no way educational adventure!

- There are over 6 stages and 30 levels with tons of different enemies and friends to meet along the way!

- Spell words to earn SpellPoints which can be used to buy new weapons, spells and potions.

-Cast spells to summon companions, control the weather, turn into a snowman, raise the dead i.e. magical shenanigans!

- Beat the games's story mode to unlock Endless Island and unlock all 60 achievements!

by Alientrap
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Wytchwood is a crafting adventure game set in a land of gothic fables and fairytales. As the old witch of the woods, explore a strange countryside, collect magic ingredients, brew sorcerous spells, and pass judgement upon a capricious cast of characters.
After all, how will they ever learn if you don't teach them the moral of the story?