Our goal with Hatchling Hero was to devise a dungeon crawling experience that focused on exploration and challenge. We pursued our exploration goals through randomly generated dungeon levels, providing players with a unique experience each time they play the game. The notion of providing interesting challenges was approached in two ways: through environmental puzzles and combat. Hatchling Hero will pit players against sliding ice puzzles, teleporter and trigger puzzles, various ranged enemies, as well as charging pursuit enemies. Hatchling Hero also involves at least one climactic boss fight to punctuate the player's experience with periods of high intensity.