Your path will not be easy. In Mages of Mystralia, you play as Zia, a young girl who discovers that she has been born with an innate sense of magic. Unfortunately, magic has been banned by the Marquis, so she strikes off to train on her own and learn more about how to get control over her magic. On her journey, she meets other exiled mages and uncovers runes with magical properties and realizes that she can combine these runes in millions of different ways to come up with completely new spells.
In the kingdom of Mystralia, it takes more brains than brawn to succeed. You will face down giant, powerful creatures and navigate treacherous terrain. You will encounter puzzles that confound even the wisest of the old sages. You must overcome obstacles put in place by people who do not want you to succeed.
The story is being written by bestselling author Ed Greenwood, creator of the Forgotten Realms fantasy world for Dungeons and Dragons, which served as the basis for games like Baldur's Gate and Neverwinter Nights, as well as about 170 fantasy books.