Shapist

Entrant 2016


CREATOR
Takemura Ori & Dmitry Kurilchenko

Description

We made Shapist to show how a classical game
concept can be embraced by physics, experimentation and new
mechanics. It is designed as a timeless, beautiful object without
barriers between a player and the game. There are no words.
No punishment. No tutorials. No time limits and no scores...


Video