ULTRAWORLD EXODUS

Entrant 2017


CREATOR
James Beech

Description

ULTRAWORLD's doors are open and beckon you to return. Come see what's new in ULTRAWORLD EXODUS, an expansion to the wildly abstract first-person exploration adventure you've heard so much (or little) about. The sole work of James Beech, a former Crytek/Sony AAA game developer, EXODUS is a visual novel/Art toy/who-knows-what.

FEATURING

IMPERFECT: A highly revised redux of the original ULTRAWORLD story. Ponder Exoplanets and Artificial Intelligence while trying to assist a self-aware NPC in the midst of an existential crisis. Some people loved it. Some people hated it. Feel free to decide for yourself!

EXODUS: A new continuation of the unusual sci-fi meta-narrative that could only be told in the video game medium. A year has passed and ULTRAWORLD has changed. Your old pal is dismayed by your inaction, but this gives way to a new friend with an impossible plan. Embrace the hivemind!

VACATION MODE: A greatly expanded free-roaming mode where you're the Artist. Change the colors, filters, particles, and rendering modes for infinite visual variety (and I do mean infinite). Then soar above the landscape, camera in hand, looking for the perfect picture. Every shot is a unique abstract painting, created by you, and fit to hang on your walls. Get in there and start snapping!


Video