CREATOR
IguanaBee

Description

Can you imagine a game without graphics?
Can you imagine a game that can be played even by a blind person?

Audio Games: The Secret of the Talisman is that and much, much more. Explore 3D environments, solve puzzles, unravel incredible stories and meet amazing new characters, all using only your sense of hearing!



CREATOR
Sassybot Studio / Team Cupcake

Description

ATUM is a game that pulls the player into a world where the player is the mechanic. It brings a novelty take on the point-and-click gameplay of previous generations and it combines it with 'platformer puzzles. The game plays with the concept of multi-layer gameplay, dipping its layers in mathematical loops and philosophical recurrences.



CREATOR
DigiPen Team Awesome Moon Bunny

Description

Astrobunny is a space-themed 2D puzzle action adventure game.
Help Astrobunny go home by guiding the spaceship to perform orbital jumps. Beware of space hazards!



CREATOR
Rusty Moyher
WEBSITE

Description

Astro Duel is a competitive astroid-style four player space arena for iPad. Inspired from endless nights of Super Bomberman, rounds are quick and death is sudden.

Each player's ship is controlled wirelessly with an iPhone or iPod touch. Arm your ship with 7 different power ups including missiles, lasers and auto-turrets. Varied arenas bring a host of hiding places and hazards like death beams and black holes. Blow up your friends, rinse and repeat.



CREATOR
Astrofra

Description

*** Astlan is a gravity game for PC, iOS & Android ***

The gameplay is all about controlling a ship versus the inertia and gravity. The challenge of flying your way through the levels was made exciting and fun thanks to an innovative approach of physics.

The fuel that powers the ship is limited, and the energy of the ship will go down on each collision. Dealing with the fuel consumption and the ship's life condition, the player must fly through 24 levels, avoid walls & traps, collect some special items and then land properly.



CREATOR
György Dudas

Description

As Slow As Possible (ASLAP) was inspired by a composition ("ASLSP") of notorious American composer John Cage. The original tempo instruction for the performing musicians was: as slow as possible. This videogame is investigating what "as slow as possible" could mean in the context of a videogame. How slow can a game become? One aspect of ASLAP (the videogame) and of ASLSP (the composition) is the perception of time and of the human time scale that goes from birth to death.



CREATOR
Pied Pipers Entertainment

Description

You are a ruler of a kingdom in the dark ages. In the midst of chaos caused by faith, are you prepared to lay down your life and build an empire for the glory of your god... or perhaps for yourself?

Army and Strategy: The Crusades is a game based on the conflicts between the Crusaders and Muslim during the Middle Ages. As a ruler of the dark era, you must expand your territory and create an empire to glorify either your faith or your honor.



CREATOR
Mark & Roger

Description

Armada Online is a multiplayer action rpg. You are the captain of a starship, fighting against biomechanical aliens known as the Armada. We built the game as an engine for smoothly transitioning between many different game types, that can be approached many different ways. Some areas play like a dota game, some areas play like multi tower defense, or open exploration. Each area gives players a distinct set of toys to play with. The players can be creative about how they want to collaborate or solve problems.



CREATOR
Psionic Games

Description

Arena Tactics is a unique online strategy RPG game for iOS devices. The game features 9 champions(more coming in updates) that you use to fight AI controlled opponents or other players online in teams of 3 or 4. Each champion has two specializations with 4 abilities and can be equipped with many different items to create hundreds of unique combinations.



CREATOR
Firebase Industries

Description

Arcadecraft is a realtime strategy Arcade economics simulator. Starting in January of 1980 the player is given the task to run a sustainable arcade for a decade. To accomplish this goal they have to purchase arcade games from the various fictional manufacturers and place them within their retail space so that they can earn money. The more money the machines make, the more games you can buy!