There are two kinds of people in the world. Those who already forgot their time in middle school and those who remember it as the most horrible time of their life.
Through this experience, ANGST exposes the player to the reality of social anxiety. Its goal is to raise awareness to this condition and even help dealing with it through immersion in the game's mechanics.
The game is a graduation project at the joint program of the Department of Screen Based Arts at Bezalel and the Faculty for Computer Science at the Hebrew University of Jerusalem.
The game is available for download at this link: