Deep Breath

Student Entrant 2019

CNAM - Enjmin
Game Designer : Margot Mathieu, UX Designer : Mathieu Bouchet, Sound Designer : Raphaël Marchetti, Gameplay Programmer : Jordan Bas, Producer : Aymeric Manceau


Deep Breath is a blind VR game.

In this game, you play the pilot of a brand new prototype of submarine, which obviously doesn't work at all !

The player can interact with virtual objects, only with hearing and haptics and so without any visuals of the universe around.

Our game is thinked to be inclusive with visually impaired people.