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Dystheism is a puzzle-metroidvania about exploring an afterlife which is out to kill you again. Puzzles are built around the timing of building, breaking, burning, bombing, and budging blocks as well as summoning force fields to climb on. These spells are sought out, used in concert, stolen and protected from demons and the jealous damned as you seek reclamation by God. If twitchy games are not your thing, you can use Turn-Based Mode to solve the timing puzzles one tick at a time. Either way this game will push your brain up to the breaking point, just like your character's soul.