2013 Competition Entrants

by DigiPen Team Mike's Plumbing and Tile: Media Arts Division
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Man Vs. The World isn't your ordinary side-scrolling shoot-em-up. You play as Mann Lee Gunns,a super soldier for whom too much firepower is never enough. Run out of ammo? Simply leap out of your plane and commandeer another one. Light up the sky with explosions as you wind your way through missiles, mines, and wave after wave of hostile ships.

by Jonathan Hise Kaldma
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A mystic puzzle where all solutions are the right one.
A meditative toy. An interactive objet d'art for your iPad.

Mandalarium draws from modern puzzle games and from ancient Tibetan sand paintings to create an experience that is both relaxing and reflective. Match symbols to create beautiful patterns. Different symbols make different patterns. Swipe and the mandala blows away into the wind. Make another one. And swipe again. And make another one.

by Pablo Gorigoitía, Daniel Winkler, Daniel Inostrosa, Ronny Antares, Carlos Ossandon, Daniel Orgeira, Nicolle Araneda, Karla Sepúlveda, Javiera Pradenas
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This Game is about the student movement in Chile. We feel proud that our youth express their voice of concern about what is the type and the quality of education that they, and future generations, are getting.

We strongly believe that go out to the streets and march together, forming a big like parade formation, is a moment for joy, a moment for Carnival.

However most of traditional media have been focusing in the act of a few that doesn't have these great ideals, and we needed to show the other bright side.

Also there is Educacion 2020, a non-profit organization, that wants to ensure quality education for everyone in Chile, and we thought that this game could become a great way to get more people to know about their work.

by IdeaBox Games
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Puffy the marshmallow is on a mission of survival. After his entire friends and family were murdered by hungry children, he is alone and tormented by his captors. Using in-level items to change his temperature and size, Puffy is on a quest to escape dangerous environments and put his friends back together!

Marshmallow Mayhem is a single player, humorous 2D platformer for mobile devices about a marshmallow who must escape harsh environments. "Puffy" the marshmallow can change size and gain different abilities depending upon his temperature. Temperature becomes both his best friend and worst enemy as it can aid and hinder him while he navigates levels.

by Gaslight Games
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Epic Maritime Skirmishes on a Teeny, Tiny Teacup Scale!

Sink your opponents in teafaring battles. Arm yourselves with power-ups and insane super weapons, launch sharks, squid and even Ninja in a bid to become the Master of the Seven Teas!

by John Gregory
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Matter of Seconds is a game about time. The player is essentially an hourglass and needs to jump and flip time while traversing each level. You want to gain the highest score possible; the player gets points for having time pass 50% mark, from picking up normal point bubble and from picking up stars. If the player dies, the score is reset and they are sent to the last checkpoint. You have unlimited lives and all levels are open from the start. A level editor is still in development but all current levels were built with the editor in development. Your trails also represents you're current score and how much time is left.

by Honey Tribe Studios
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Money. Or freedom. What is more important to you?

The people, rich and poor alike, all bow down to the mighty McBank. They buy from McBank and they work for McBank. They live for McBank.

They are controlled by McBank.

But perhaps there is another option? A different way of doing things. A new balance to be struck.

You decide.

by Sos
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McPixel is a save-the-day guy that you guide through short challenges in an oldschool point'n'click fashion. The goal in each challenge is to prevent stuff from blowing up using available tools! You have only 20 seconds to save the day! Think quick!

* Official selection for Rezzed Game Show 2012!
* Official selection for Fantastic Arcade 2012!
* Official selection for Darkcade 2012!
* First game to get released on Steam via Greenlight
* First game ever to be promoted on The Pirate Bay

by Splooge
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MECHANICE! An augmented reality puzzle game that's fun and easy to play. The physical interface is a cube with virtual cubes stacking off every side. Aim and tap to push rings of virtual cubes around, trying to match the colors on each side to win and explode the puzzle into psychedelic watch-works.

Credits (listed alphabetically):
Michael Langley - Art Lead
David Laskey - Lead Programmer
Dan Rose - Programmer
Brian Schrank - Team Lead, AR Game Design
Joe Stramaglia - 2D Art, Mechanic Design
Ray Tan - Visual Design
Phil Tibitoski - Game Design, Narrative Design
Brian von Kuster - Tech Art
Logan Wright - Sound Design
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Extra Special Thanks!
Majdi Badri - Feedback
David Bayzer - Feedback
Paul Brom - Feedback
Joe Elsey - Feedback
Brian Gabor - Feedback
Ted Molinski - Feedback
Robert Polzin - Feedback
Ricky ("Riggy") Roberson - Prototyping, Emotional Support
Joe Scalzo - Feedback

by Sillysoft Games
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Control cute cats through feline adventures!

Collect gems! Catch mize! Watch out for dogs.

Meowzers!

by James Lantz
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Mercury is an experimental, winner-generated arcade roguelike.

At its core, Mercury is a very simple roguelike. At the very beginning, players choose can only choose one class to face off against one monster and search for one item. But at the end of each cycle, the five highest scoring players get to put something new into the world, or take something out. The end result is an constantly shifting, experimental world that ultimately asks the question: can great players be great designers?

by Walk Thru Walls Studios
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Metal Dead is an old school, comedy/horror point and click adventure game packed with everyone's favorite undead creatures, zombies! This twisted tale centers on two metal-heads in the midst of a zombie invasion. After crashing their car in front of a medical research facility, they become trapped and are forced to use their wits to puzzle their way to freedom. Along the way, they must deal with a cast of characters who range from mildly deranged to completely insane.

by Jean-Philippe Sarda
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Microminers is an arcade-puzzler which revolves around the control of a vast horde of tiny miners. The screen is constantly scrolling downward, and it's your job to collect all the available deposits of gold, silver, and coal that you see. Any missed resource represents a strike, and the level is considered failed if you miss three chances to collect. Further adding to the chaos is the fact that any miner left behind is lost indefinitely to the black nothingness beyond the screen.

by Studio Mu
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MicroVentures is a casual roguelike for Android (and soon for iOS). Each session consists of a short procedurally-generated adventure, providing a bite-sized heroic experience on your mobile device. Bridging these short adventures is a procedural story generator that not only gives hilarious insight to your world and the many characters involved in the game, but also shifts the story depending on each adventure's outcome.

You play as either a Knight, Wizard, or Rogue, each with different play-styles and personalities. Venture in six different locations, using over fifty different items and fighting over forty different types of enemies. Though MicroVentures started as a student project, we hope to continue expanding the game through frequent updates with new (and free) content and development tools for fans to create their own specialized adventures.

Have fun!

by Chase Lin
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Might of Ancient Remnants will be the first hardcore game on mobile and tablet devices for both serious and casual gamers who seek competitive thrills through a portable online experience.

by Nexcra Software
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Mighty Guppy is a challenging underwater arcade shooter for the iPhone. As Mighty Guppy, you have to fend off all the baddies using your charged bubble or starfish shots. Use your "Mighty Guppy Bomb" to summon a swarm of mini-guppies to overrun any enemy that's still swimming.

We built this game because a lot of the 2D side scrolling shooters we played on iPhone had enemies that moved in straight lines, used virtual d-pads, and ran endlessly. We wanted to build a shooter that instead featured intuitive motion controls and a visual sense of progression. We also felt that the ocean offered an artistically rich environment and the opportunity to develop complex schooling behaviors for enemies.

by Mountain Sheep
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The furries are gone and a new threat is emerging from the dark corners of Hardland.
You must help John Gore fight his way through sunny lakes, graveyards and freezing plains
into a stormy forest where the legendary Metusalem has brought to life murderous chefs,
giant lumberjacks, killer penguins, a single moose, three hundred rabbits and
the entire undead army of the Cossack General.

Will you survive?

by BitFlip Games
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Minion Master is a genre-busting game that mixes elements of tabletop games, real-time and turn based strategy games, and collectible card games. The game brings together the moment-to-moment tactics of collectible card games with the long-term strategy of miniature war gaming. Players battle with armies of figurines on a hex-based board. Minions are summoned and controlled using a custom built deck of cards. Inspired by physical RPG board and card games while simultaneously adding in elements that are only possible in a virtual world.

Minion Master is currently in beta. To play for free, visit http://www.minionmaster.com/

Key Features:

6 player co-op & versus multiplayer matches.
18 Minions available to control spread over two themed factions (Fantasy & Horror).
Play on small or gigantic (30,000+) tile maps.
Have hundreds of Minions on the board at a time.
150+ Cards available.
Quick, 15 minute matches.
Level Editor.
Deck Builder (both in game and online).

by SantaRagione + BloodyMonkey // Pietro Righi Riva, Nicolò Tedeschi & Paolo Tajè
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MirrorMoon is a first-person puzzle-adventure game set on a uninhabited planet that is experiencing a full solar eclipse. MirrorMoon is about mystery, solitude and feeling lost -- a metaphor for space.
It challenges players through real-time juxtaposition of two 3D coordinate systems that partially coexist in the same game space, questioning the nature of interaction within the limits of the represented game world.

by Monty Melby
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Build your own fully functional robotic vehicles and use them to slide, crawl, roll and fly your way through a large interconnected puzzle-world.

Collect components such as wheels and rockets and join them together - change the setup at any time during play to solve the puzzles at hand.

Infiltrate the mysterious factories of the Mobiloid Corporation. Level design is Metroid-inspired, ie. folded on itself and progression made by exploration and power-up.

by Eder Beldad (DigiPen)
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A short musical experience based in dynamic generation music and the artist Kandinsky.

by LOBOTOVOR
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Moments of Reflection is a 2D puzzle game about symmetry. As a curious rabbit-like being, you must use mirrors to manipulate the level geometry and reach the carrot. It features hand-drawn graphics, a soothing soundtrack, and about 30 puzzles (so far). The goal was to make a puzzle game that focuses on a single mechanic, concisely letting the player experience what is cool about it. It's a work in progress, and future plans are uncertain.

by Paladin Studios
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A little flying squirrel takes on the forces of evil. It's time to roll!

Momonga Pinball Adventures is a crossover between pinball and an action-adventure game. You play through handcrafted 3D levels, to rescue your friends from the claws of the owl bandits. Dash through obstacles, defeat enemies. Team up with unexpected allies, and defeat the rogue general Kuton.

+ Beautiful visuals, hand-crafted levels, fully animated
+ Pinball meets action-adventure
+ Coming soon on iOS and Android
+ As seen on Kotaku, Touch Arcade, Gamezebo, and others

by Mental Drink
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BRIEF STORY
Once upon a time there were a happy family of frogs. Monella, her baby frogs and Dad Monello, who was very proud of their family. It seemed like it was the beginning of a very happy life.
On a beautiful sunny day the frogs family went to the lake to have a picnic. Everything was peaceful, and the family was spending the day having lots of fun.
Suddenly the sky started to turn cloudy and grey a menacingly big toad emerged from the rocks. It was the sorceress Rospon and just as Monella realised who it was, Raspon cast a spell on the little baby frogs and imprisoned them in eggs.
"Now these baby frogs are mine!!!" the sorceress Rospon yelled while putting the eggs in a big sack. Monello rushed to save the little ones but he himself got caught by a spell, as Rospon had plans for capturing Monello as well.
The frog Monella then pleaded why Rospon is doing this to her and Rospon replied with evil laughter and said: "The little frog Monello will marry me and the little ones are the secret ingredient for my potion of happiness". The sorceress ran away with the sack full of the kidnapped frogs and headed for her fortress.
Monella cried but then realised she had to do something to save her beloved children and partner. Saving them will be no easy task, because the sorceress would be hiding in her fortress, full of dangerous traps; but Monella Vagabonda is ready for the challenge and begins her adventure to rescue her loved ones.

GAME DESCRIPTION
The Adventures of Monella Vagabonda is a puzzle game where the player has to guide the little frog Monella Vagabonda and find out the best way to reach the top of each tower. To reach the top of these towers she will have to jump on platforms, elevators, walk inside doors, push boxes and face different enemies that will try to stop her. On some towers she will find some eggs lost by the sorceress Rospon while she was running away.
In each of these eggs there are baby frogs that will be saved while on her path to rescue Monello. There are also different items to collect like candies, fruit, keys and 3 stars on each tower. The stars are very important as these can be collected to achieve the best score for each level and possibly unlock secret levels and features.

CONTROLS
It's possible to choose between three different controls to play The Adventures of Monella Vagabonda:
Tilt and Jump(or Action): The walking direction of the frog is determined by tilting the device left or right. Touching the device will perform a jump and some actions will be performed when the main character will be close by some item where an action is needed.
3 Buttons Control: There are 2 buttons to move the frog left or right, and a button to jump or performing the action. The touch-to-act will still work.
DPad Control: There is just a DPad used to move the frog or jump by using the 'up' direction.

CHAPTERS AND LEVELS
The Adventures of Monella Vagabonda are divided in four chapters. Each chapter has its own theme based on the matching season. There are 16 levels per chapter that our character will need to complete by reaching the top of the towers. Each level is completed by entering inside the golden door that leads to the top of the tower.

by Nowhere Studios
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Monochroma is a puzzle platform game, set in an industrial-alchemic world. It's about being a child in a dark world, having a little brother, growing up, falling down and solving some other puzzles...

by Monster Juice
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Monster Cube is a fast paced Match Three game where you must pulverize every single monster as fast as you can. All of it is put together in a fun new way, in 3d!

by QuadraTron
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Monsters is a 2D action shooter inspired by the classic arcade game Robotron 2084. Wielding "twin stick" controls, the player aims to defeat waves of enemy monsters bent on his destruction. The player must use caution, however, as every shot drains the player's life/energy. The only way to stay alive is to continuously collect the hearts of the slain monsters. In addition, hearts of different colors provide a variety of "power-up" like abilities that the player can use to their advantage.

The player uses two sets of controls, one to move, the other to fire. Each wave is a single screen populated with a number of enemy monsters of varying types. Coming into contact with an enemy or an enemy projectile will decrease the player's life/energy. Defeating each wave of monsters will allow the player to progress to a more difficult wave. There will be forty waves, divided into four themed sections such as bone, bile, phlegm, and blood.

by Mudvark
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Mortar Melon is a casual puzzle game primarily developed as a Windows 8 app. Drag the mortar, aim, and fling the melon to collect the fruit! Whizzing through the air you'll fly between mortars, tapping and dragging your environment to release the juicy goods! Don't fire too hard though or you'll explode on impact, sending melony chunks and pips flying! It's a crazy, fruity, rube goldberg machine - launching its way onto Windows 8 soon. What is unique about Mortar Melon is its beautiful graphics combined with super fun gameplay that has ultimate replay value.

by Jason Boyer and Ryan Pietz
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Moustache King Adventure is an action Platformer in the same vein as Castlevania or Zelda II. The game stars Moustachio, a young man determined to improve his moustache by fighting his way up the moustachracy until the day he can become the moustache king.

by Singapore-MIT GAMBIT Game Lab
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The The Movers & Shakers is a two-player tablet serious game created as a research tool to explore how players communicate based on conflicting perspectives within the game. The aim of The Movers & Shakers is to create a meaningful conflict between its players and to facilitate a controversy beyond the screens.

When players start the game, they are informed that the earth has slowed down and they are in charge of managing lava sprites in the center of the earth to get the planet back on track. They are each tasked with individual goals, met by arranging the lava sprites using a boardgame-like interface, but in real-time like a strategy game. The players need to cooperate to prevent catastrophe but are given no in-game elements to do so. Only by communicating with each other across the game will the world be saved.

The gameplay experience is unique to each pair of players, as the intention of the game is to explore issues of modern office environments and leadership dynamics through asymmetrical gameplay and subversive elements.

by Layer Cake
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Mr Travel is the first serious game on business travel security.

Designed for companies that send staff abroad, this training game exposes the user to a variety of risk-situations that he/she may be confronted with while traveling.

Mr Travel uses an unconventional and alternative approach centered on action learning and simulation exercises to teach users the appropriate behaviors to adopt while traveling.

Inspired by real-life situations, this unique serious game was designed and developed by professional risk managers and expert travelers.

Mr Travel is a casual-adventure type of serious game. The character, Mr Travel, is a scientist who travels through time. Throughout his journey, he visits seven major civilizations...but will also be confronted with different risk-situations similar to what one may typically encounter while traveling. For each of these situations, the player will have to choose the correct behavior to adopt in order to continue his/her mission.

Thanks to this "action learning" method, the user will be able to learn the right habits to adopt while traveling. Each situation in the game is inspired by real-life risks. The user will be able to analyze, in real-time, the results of his/her choices and will be given general and detailed travel advice throughout the game. At the end of the game, the user will be able to access a "travel log" which summarizes the good and bad behaviours learned while playing.

This virtual journey allows the user to address the issue of travel safety in a precise, concrete, and non-intimidating way. It is a unique way of learning which ensures maximum ownership of the knowledge acquired.

Mr Travel is available in five languages: English, French, German, Portuguese, and Spanish.

by TawStudio Entertainment
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Mr. Bree has lost his memory and forgot the way home! Now you gotta help him return home! For that, Mr. Bree needs to travel through the deepest and deadliest places, recovering his forgotten movement skills, and avoiding death at all cost while hoping to meet his family again.

by Alex Whitfield
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"Mr.Boxman" is a 2D one-button platformer where the titular Mr.Boxman is touring the countryside of Funtime Adventureland. Using the Space Bar, Mr.Boxman jumps over nails and attempt to survive until he/she reaches the end-of-level flag. If the player is confident in his/her abilities, they can also try to collect the 30 coins in each level to unlock costumes. There are 50 levels and 70 unlockable costumes.

by DigiPen Muffin Express Games
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It's EnGee's first day as a Muffin Factory Engineer and chaos has already broken out in the experimental wing of the Factory! The muffin shipping boxes are being spit out in every direction at excessive rates. His boss, the Muffin Man, has tasked EnGee to fix it all. He must find the main electrical panels on each floor of the factory before it is overrun with rampant boxes. In this puzzle-platformer, the player navigates through each level while boxes are flying about, building the path to completion in real time. As the level is being constructed, EnGee must react accordingly by way of jumping, dodging, and climbing to avoid being crushed or pushed off an edge. With a very simple control set up, the player will be able to focus their energy on solving the puzzle at hand by making quick and risky decisions. Featuring cute and stylized art, Muffin Factory is reminiscent of popular 8-bit games which will be easy to play yet difficult to master. Help EnGee restore order to the Factory in this fun-filled, jocular, and exciting experience.

by Itay Keren
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Mushroom 11 is a post-apocalyptic puzzle-platformer with unique control mechanics. Guide a mysterious amorphic organism across brain-twisting obstacles, overcome swarms of bizarre mutated creatures, and understand the true nature of the devastation from which you emerged. IndieCade 2012 Official Selection. Best Game Design at the NYU Global Game Jam 2012.

by Girih Games
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Music of the Spheres is a puzzle game about bouncing bullets, Islamic art and sound. It is meant as a vision of heaven. Environments are constructed to express a variety of tactics with conciseness and elegance, and to encourage thoughtfulness and a certain kind of creativity.

Music of the Spheres is almost entirely the work of Hamish Todd, a game journalist and playwrite whose work has appeared on Kotaku, Destructoid, and Insertcredit. Its main influences are the games of Kim Swift and Jon Blow, the writings of anna anthropy, and the research of Peter Lu.

by Videogamo
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Grow your spaceship and resist! NAVE ("ship" in Spanish) is a survival space-shooter, or, as we call it, a "resistance" game. Resist as much time as you can by dodging enemies, shooting at them, grabbing power-ups and controlling difficulty by using the "Turbo" feature!

by CloudKid
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Negative Nimbus is a wonderfully odd iOS game featuring original characters, intuitive gameplay, and an oh-so-negative little rain cloud.

Players guide Nimbus through the stunningly animated worlds of Sunnyland, raining on all the flowers and trying to keep everyone else dry. The simple, tap-and-swipe gameplay is designed for gamers of all ages to explore these immersive levels and avoid soaking its dozens of quirky characters.

Forecast says rain!

by Blue Bottle Games
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NEO Scavenger is a game where you must survive in the wasteland long enough to figure out who you are. Each turn you must decide where to go, how to scavenge for supplies, and how to deal with anything and anyone you encounter. And with each passing minute, the pit in your stomach grows, your dehydration worsens, your muscles tire, and your body temperature drops in the cold autumn air. Choose your starting abilities carefully, because they and your wit are the only tools you have in the apocalypse!

by Singapore-MIT GAMBIT Game Lab
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Take on Nightmare Duel, a frantic, fast-paced local multiplayer duel that will test both reflex & control! The only way to win is to overrun your opponent!

FURIOUSLY FRANTIC FUN. 6 battle lanes. Send forth your minions & defend against opponent's. Tap on approaching minions to rebound attack!

8 ECCENTRIC CHARACTERS with unique powers. Play it in your style.

DUKE IT OUT WITH YOUR FRIENDS for moments of maniacal fun with our magical Local Multiplayer experience!

Watch the Nightmare Duel game trailer: bit.ly/NightmareDuel

Visit the Nightmare Duel Fanpage: facebook.com/NightmareDuel

by Beautifun Games
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Nihilumbra is compatible with iPhone 4, iPod Touch 4 and iPads. Has to be be downloaded over a Wi-Fi connection.

Discover the beautiful world of Nihilumbra and join Born on his adventure to find himself whilst trying to escape from his inevitable curse.
Born was created from the absolute nothingness: The Void. But somehow he seperates himself from the black emptiness and appears in the world. This is where his long odyssey begins, in which he will learn how to use the colors around him to gain powerful abilities and transform the world.

However, his experiences come at a high price. The Void must be one. It seeks to reclaim him and will never stop chasing him, destroying everything in its path along the way.
To survive, Born will have to condemn the earth he walks to it's inevitable obliteration by The Void..

by Team Devil
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Take to the sky and become the ultimate aerial shinobi with Ninja Crash from Team Devil!

Grab your sword and strap on your magic lanterns... It's CRASH time! Strike your opponents down across 9 beautiful levels in full 1080p, destroying their lanterns to send them falling to their doom. Gain the advantage with game-changing powerups. Summon the mighty Tengu Spirit, grab a kite-chute for safe landing, master the range of projectile weaponry, and more! Your foes are not the only threat though. Watch out for environmental hazards. An alert ninja is an alive ninja!

Choose from loads of characters, battle your friends in a range of game types in 2-4 player party madness, or even tackle the Undead in the 1-2 player campaign.

Get ready to CRASH! The more players, the more craziness and laughter!

by Kaho Abe
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Ninja Shadow Warrior is a stand alone photo booth arcade game using the Kinect camera, computer and a hacked closet light button built into a custom game cabinet. The palace is under attack and the player must use his/her ninja magic to hide by "becoming" objects. The player must fill out the silhouette of a randomly chosen object from the ninja palace as accurately as possible. The game encourages face-to-face cooperative interaction through strategy, rather than rules, as multiple ninjas can fill out object silhouettes more accurately and thus achieve a higher score. The score achieved during a game in addition to the  snapshot is posted on a website where it can be shared. (http://ninjashadowwarrior.tumblr.com)

The code is written in Processing, uses Shiffman's Open Kinect Library.
Music is by Jenks Whittenburg.

by C2 Game Studio
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Get ready for a ride with Nitro Chimp, The world's fastest stunt ape. Join Nitro and test your skills by racing through deserts, woods, snowy passes and sunny beaches. Challenge your reflexes in this adrenaline fueled ride by jumping and evading obstacles while escaping the wrath of his nemesis Chango.
Your run depends not only on distance but style as well. Do amazing stunts to get the best score and become Stunt King!
Collect awesome power ups such as hot peppers to burst on fire, Rockets boosters, head starts, shields and coin magnets.
You'll start off with the basic stunt bike but in each game you'll collect coins and complete missions to earn Nitro Coins and buy new rides in the shop.
Suit up with a selection of the coolest costumes any chimp would want.

by Bransell
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A unique game where the player uses a series of nodes to control and maneuver their character throughout the level. By utilizing these nodes the character is able to perform many actions to get through areas quickly and efficiently. The aim is to get the robot, SE-34 through the areas as quickly as possible, avoiding threats and performing as many optional objectives as possible; such as stealing data or destroying security systems.

by Edwon
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Sometimes, we forget that we are not alone. This app will serve as a simple reminder of this fact. Not Alone is an app that connects you to another human being far far away. Through the language of touch, you can create a simple, meaningful relationship.

O

by Michael Brough
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Two-player touch-screen sport.

by Hempuli
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Officer Alfred is a puzzle platformer with a rather unique twist: Aside from the usual walking around and jumping, the player is fully capable of stopping time and selectively resume it for other objects. This ability allows the player to manipulate the environment in rather unique ways and offers and interest viewpoint to the way platformers work.

by KPULV
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Offspring Fling is a game about a poor forest creature that has misplaced all of her children. She'll have to fight her way through over 100 levels of action puzzle platforming to get them all back home. There's danger around every corner, but she won't rest until her family is safe again.

by Game Theory Labs
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Omega Resistance (OR) is a Browser Based Couch Co-Op 3D Space Arcade Shooter.

In OR you are one of the elite hackers that has raised up against the Alliance and are looking to wreck havoc on their operations. Currently the Alliance is using autonomous controlled units to expand its reach in the universe, but the Omega Resistance has found a flaw in their security and has been able to take control over these autonomous units protecting the vital Alliance space infrastructure. You and a fellow hacker team together to try and knock out the autonomous units in hopes of stopping the spread of power from the Alliance.

Normally all operations of missile tracking, lasers and ship navigation are controlled by the Artificial Intelligent agents developed by the Alliance, but upon hacking the system, the AI is disabled and both of you must now take over the controls and see if you can knock out the other units before they destroy your ship or cut your connection from the network. The AI units are faster and have been trained to push their ship to the limit so you will have to act fast to strike them down first.