A Platformer like nothing seen before, explore this open-world puzzler in multiple dimensions on a journey to find your Maker.
Experience this beautifully created pixel art world by moving in 3D parallax layers. A wall is blocking your path? You can go in front it. There's treasure off in the background, far away In the distance? You can go there at the touch of a button. The world of Poncho has no limits on the Z plane...
The story opens with a robot named Poncho (who wears a poncho). After discovering that the world has ended, Poncho begins a journey to find his Maker in a post apocalyptic world of overgrown ruins filled with life.
Humanity has been extinct for centuries, leaving their robotic creations behind to fend for themselves. These robots have formed tribes and communities of their own, trying to make a way of life without purpose now their masters are gone.
On your journey, you will have to make some hard choices and ultimately decide the fate of humankind. With multiple areas and paths to explore, you'll never be able to see everything in a single play through. Poncho is about making you feel like a kid again, exploring outside and looking under rocks to see what you find. There's treasure in every nook and cranny in this world, and nothing is quite as it seems... There's always more than one way to accomplish your goals.
Poncho is currently set for release in Spring 2015 on Steam, PS4 and PSVita. It was created by "Delve Interactive", a team comprised of 3 guys:
Danny Hayes - Coder/Designer
Jack Odell - Composer/Designer
Matthew Weekes - Pixel Artist