The One Who Struggles is a game about fighting a single multi-phase boss fight. As if it is a final boss without being attached to a full game. The player has multiple weapons with multiple types of attacks that they can switch between freely. This game was originally made and released in 2021 while I was out of work. It was featured as that year's Seattle Indies Expo (SIX).
It features a number of accessibility options including completely customizable difficulty options to allow players to tailor their experience. This is game is designed to be challenging. Ideally players should lose a few to several times before they beat it.
This is the second game in my dream-world setting, Quixoneira, and is a "sequel" of sorts to my 2017 game, Void Wisp.