Reus

Entrant 2014


CREATOR
Abbey Games

Description

Reus is a 2D PC god/simulation game in which you use four giants to shape a planet and its nature. After basic terraforming you puzzle together ecosystems with plants, animals and minerals to help grow human civilization with several resources. You fully control nature, but you don't control humanity. Your goal is to strategically create a balance between nature and civilization. Reus is played in games from 30 to 120 minutes. The emerging worlds are largely determined by your own strategy, but mankind's greed is always there for a twist.

Reus is Abbey Games' debut and is inspired by mythical giants, harmony in nature, and the ever-destructive greed of humanity. Our goal was to reinterpret the god game to feed its hungry audience and to evolve the genre. While god games are usually about displays of power, Reus is not. Smiting is certainly present, but power should be trivial to a god. Therefore, Reus is a game that requires thought, insight and balance to create a harmonious world, in which war is not a goal, but simply a habit of ignorant mankind that has to be dealt with. Rather than a campaign mode Reus generates new experiences on the same world through changes in human character. Reus uses unlock progression to become deeper, more challenging and more expressive after each time you play.


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