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Independent Games Festival
The IGF Takes Place During GDC
PAVILION: March 11-13, 2026
CEREMONY: March 11, 2026
2011 Independent Games Festival Announces Technical Excellence Jury

2010techexc.jpgOrganizers of the 2011 Independent Games Festival are pleased to announce the jury panel that will determine the finalists and winner of its Technical Excellence award, a category which seeks to highlight the innovation and quality in game engines and code.

Prior finalists and winners of the IGF Technical Excellence award have gone to entrants which featured impressive displays of the craft of games, including Dylan Fitterer's sonic-landscape racing/puzzle category finalist Audiosurf and that year's winner from 2D Boy, World of Goo, Data Realms' 2009 2D platforming-action winner, Cortex Command, and the 2010 award winning Limbo, for its finely rendered and physically reactive monochromatic world.

This year, the jury will receive recommendations from the wider body of over 150 IGF Main Competition judges (itself including notable former IGF winners, finalists and indie game notables including Jarrad 'Farbs' Woods, Alex May, Robin Lacey, Ichiro Lambe, and Erin Robinson) as they consider the merits of each of the five finalists and eventual award winner.

The jury consists of the following:

- Renaud Bedard (Polytron engineer behind IGF award-winning Fez.)
- Raigan Burns (Co-creator of Metanet's IGF award-winning N.)
- Ron Carmel (Co-creator of 2D Boy's IGF award-winning World of Goo.)
- Chris Delay (Lead designer, artist and programmer at Introversion, creator of Uplink, DEFCON & the IGF award-winning Darwinia.)
- Ryan Doyle (Former programmer on Criterion's Burnout series and Geometry Wars: Galaxies; co-founder and Technical Director of Joe Danger creator Hello Games.)
- Alec Holowka (Founder of Infinite Ammo, and co-creator of IGF award-winning Aquaria.)
- David Kalina (Former AI programmer behind Splinter Cell, Deus Ex: Invisible War & Thief: Deadly Shadows; owner & engineer of Tiger Style, behind IGF Mobile award-winner Spider: The Secret of Bryce Manor.)
- Anna Kipnis (AI and game play programmer for Double Fine, behind games like Psychonauts Brutal Legend.)
- Andy Nealen (Assistant professor of computer science at Rutgers University & core team member of Hemisphere Games, creators of the IGF award-winning Osmos.)
- Tommy Refenes (Team Meat engineer behind 2010 IGF Finalist Super Meat Boy.)
- Ivan Safrin (Visual artist and programmer behind games like Owl Country & Bit World.)
- Dan Tabar (Founder of Data Realms, creator of 2009 Technical Excellence award-winning Cortex Command.)