Song of Bloom

Entrant 2020

Philipp Stollenmayer


Song of Bloom is an intensive narrative puzzle game.
Intensive, as a mashup of styles and interactions, to mirror the protagonist's emotional world.
Narrative, as a playful comment on our culture, with all its benefits and mistakes.

It's not a story, told behind a screen, it rather IS the story. It plays with the expectations of the player, and animates them to playfully explore the scenes. The game makes use of the whole device: It begins as a game, mainly controlled with known touch gestures, developing into something that is controlled through the whole device – gyroscope, volume buttons, charging cable.